The impact of esports participation on the development of 21st century skills in youth: A systematic review

Y Zhong, K Guo, J Su, SKW Chu - Computers & Education, 2022 - Elsevier
Esports have increased in popularity among young people over the past decade. There is
evidence that involvement in esports helps young players to develop skills that are needed …

Body, avatar, and me: The presentation and perception of self in social virtual reality

G Freeman, D Maloney - Proceedings of the ACM on human-computer …, 2021 - dl.acm.org
Self-presentation in online digital social spaces has been a long standing research interest
in HCI and CSCW. As online social spaces evolve towards more embodied digital …

" Talking without a Voice" Understanding Non-verbal Communication in Social Virtual Reality

D Maloney, G Freeman, DY Wohn - Proceedings of the ACM on Human …, 2020 - dl.acm.org
Exploring communication dynamics in digital social spaces such as massively multiplayer
online games and 2D/3D virtual worlds has been a long standing concern in HCI and …

Proxemics and social interactions in an instrumented virtual reality workshop

J Williamson, J Li, V Vinayagamoorthy… - Proceedings of the …, 2021 - dl.acm.org
Virtual environments (VEs) can create collaborative and social spaces, which are
increasingly important in the face of remote work and travel reduction. Recent advances …

" Acting Out" Queer Identity: The Embodied Visibility in Social Virtual Reality

G Freeman, D Acena - Proceedings of the ACM on Human-Computer …, 2022 - dl.acm.org
This paper focuses on embodied visibility emerging in social Virtual Reality (VR) as a new
lens to explore how queer users build and experience visibility in nuanced ways. Drawing …

Understanding eSports team formation and coordination

G Freeman, DY Wohn - Computer supported cooperative work (CSCW), 2019 - Springer
Team activities that were traditionally offline are increasingly incorporating mediated
elements where there is a mix of physical and computer-assisted activities. In this study, we …

Moderation challenges in voice-based online communities on discord

JA Jiang, C Kiene, S Middler, JR Brubaker… - Proceedings of the ACM …, 2019 - dl.acm.org
Online community moderators are on the front lines of combating problems like hate speech
and harassment, but new modes of interaction can introduce unexpected challenges. In this …

Immersive Journalism and Telepresence: Does virtual reality news use affect news credibility?

S Kang, E O'Brien, A Villarreal, W Lee… - Digital journalism, 2019 - Taylor & Francis
Although news in virtual reality (VR) is currently on the rise, relatively little empirical
evidence on its effects has been reported. This study tests if telepresence in VR news …

Audio matters too: How audial avatar customization enhances visual avatar customization

D Kao, R Ratan, C Mousas, A Joshi… - Proceedings of the 2022 …, 2022 - dl.acm.org
Avatar customization is known to positively affect crucial outcomes in numerous domains.
However, it is unknown whether audial customization can confer the same benefits as visual …

The effects of a self-similar avatar voice in educational games

D Kao, R Ratan, C Mousas, AJ Magana - Proceedings of the ACM on …, 2021 - dl.acm.org
Avatar identification is one of the most promising research areas in games user research.
Greater identification with one's avatar has been associated with improved outcomes in the …