A Survey on AR-Based Digitization for Smart Education System
K Sudharson, RR Arvindan… - 2023 IEEE …, 2023 - ieeexplore.ieee.org
Online Educational System requires higher efforts from both the teachers and the students,
which would feel strenuous psychologically. The system proposed in this paper is an …
which would feel strenuous psychologically. The system proposed in this paper is an …
Augmented reality learning resources in anatomy
Augmented reality can be applied in different areas of knowledge and one of the most
explored fields has been health. The objective of this article is to present the results obtained …
explored fields has been health. The objective of this article is to present the results obtained …
[PDF][PDF] Exploring Omani Teachers' Needs For Utilizing E-Learning Generator To Develop Learning Objects For Their Students.
NS Shemy - Webology, 2022 - webology.org
Learning objects are designed and developed to enhance the educational content. They
can be used to promote the teaching and learning processes and achieve intended learning …
can be used to promote the teaching and learning processes and achieve intended learning …
QuiRA: An Augmented Reality Application to Support Chemistry Learning
LP Soares, CA Carvalho… - Anais Estendidos do …, 2018 - sol.sbc.org.br
The volume of information which contemporary student has access is huge, and they are
surrounded by smartphones, tablets, internet and computers in an almost inseparable way …
surrounded by smartphones, tablets, internet and computers in an almost inseparable way …
Brazilian High School Teachers Perceptions of Mobile Game-Based Learning
LS e Silva, AJ Silva… - 2018 XIII Latin …, 2018 - ieeexplore.ieee.org
The main objective of this study is to gather information about teachers perception of Mobile
Game-based Learning (MGBL). A mixed method research was used to collect and analyze …
Game-based Learning (MGBL). A mixed method research was used to collect and analyze …
Framework para la educación patrimonial apoyada en realidad aumentada
RA Mendoza Garrido - 2019 - dugi-doc.udg.edu
La Educación Patrimonial es el proceso que permite a las personas comprender y
apropiarse de sus bienes patrimoniales tanto tangibles como intangibles. Tradicionalmente …
apropiarse de sus bienes patrimoniales tanto tangibles como intangibles. Tradicionalmente …
[PDF][PDF] RA en Tecnología como apoyo de la inteligencia espacial
I Zabaleta-Elorza - 2018 - reunir.unir.net
El presente trabajo fin de máster (TFM) se fundamenta en el empleo de la realidad
aumentada (RA) en la asignatura de Tecnología de 3º Educación Secundaria Obligatoria …
aumentada (RA) en la asignatura de Tecnología de 3º Educación Secundaria Obligatoria …
[ZITATION][C] Articulación del M-Learning en el proceso de aprendizaje del movimiento rectilíneo uniforme versus el aprendizaje tradicional: una experiencia en …
DA Fernández Rosas, NJ Montañez Camargo - Universidad Santo Tomás