Augmented reality and gamification in education: A systematic literature review of research, applications, and empirical studies
This study scrutinizes the existing literature regarding the use of augmented reality and
gamification in education to establish its theoretical basis. A systematic literature review …
gamification in education to establish its theoretical basis. A systematic literature review …
Virtual reality and gamification in education: a systematic review
This study aims to analyze the use of virtual reality and gamification in education by
examining the existing literature. In addition to virtual reality, this study focuses on gamified …
examining the existing literature. In addition to virtual reality, this study focuses on gamified …
Analyzing sequence data with Markov chain models in scientific experiments
Virtual reality-based instruction is becoming an important resource to improve learning
outcomes and communicate hands-on skills in science laboratory courses. Our study …
outcomes and communicate hands-on skills in science laboratory courses. Our study …
Exploring the Next Phase of Situated and Interactive Docents for XR Exhibitions: From the Perspective of Knowledge Delivery
A well-designed docent significantly impacts visitors' comprehension of the knowledge
provided in museums. This study investigates the potential of eXtended Reality (XR) …
provided in museums. This study investigates the potential of eXtended Reality (XR) …
[HTML][HTML] Using Machine Learning to Calibrate Automated Performance Assessment in a Virtual Laboratory: Exploring the Trade-Off between Accuracy and …
Hellenic Open University has been develo** Onlabs, a virtual biology laboratory
simulating its on-site laboratory, for its students to be trained before the on-site learning …
simulating its on-site laboratory, for its students to be trained before the on-site learning …
Learning from 360-degree videos on a VR headset compared to 2D videos on a monitor
L Kulke, L Pasqualette - Cogent Education, 2024 - Taylor & Francis
Online teaching has drastically increased over recent years. Although presentation of
teaching videos in 360-degree on Virtual Reality headsets was shown to be more immersive …
teaching videos in 360-degree on Virtual Reality headsets was shown to be more immersive …
A Multi-user Cross-platform hands-on virtual lab within the Metaverse–the case of machining training
TJ Chuang, S Smith - Virtual Reality, 2024 - Springer
Distance learning has become a popular learning channel today. However, while various
distance learning tools are available, most of them only support a single platform, offer only …
distance learning tools are available, most of them only support a single platform, offer only …
Extended Reality (XR) in Mathematics Assessment: A Pedagogical Vision.
X Li - Research Matters, 2024 - ERIC
Extended reality (XR)--encompassing virtual reality (VR), augmented reality (AR), and mixed
reality (MR)--emerges as a potential transformative tool in educational realms. This article …
reality (MR)--emerges as a potential transformative tool in educational realms. This article …
Design for extended reality (DfXR)–Exploring engineering and product design education in XR
A Berglund - DS 123: Proceedings of the International …, 2023 - designsociety.org
With the rapid improvements and efforts made to improve ways to utilize eXtended Reality
(XR) this paper looks at how sustainability considerations to XR are affecting the design …
(XR) this paper looks at how sustainability considerations to XR are affecting the design …
Exploiting extended reality technologies for educational microscopy
Exploiting extended reality technologies in laboratory training enhances both teaching and
learning experiences. It complements the existing traditional learning/teaching methods …
learning experiences. It complements the existing traditional learning/teaching methods …