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Facilitating student engagement through educational technology in higher education: A systematic review in the field of arts and humanities
Understanding how educational technology can enhance student engagement is becoming
increasingly necessary in higher education, and particularly so in arts and humanities, given …
increasingly necessary in higher education, and particularly so in arts and humanities, given …
Augmented reality technology in language learning: A meta‐analysis
Background As a recently emerging innovative technology, augmented reality (AR) has
become a popular tool for language learning. However, to date, very few meta‐analytical …
become a popular tool for language learning. However, to date, very few meta‐analytical …
Using the flipped classroom to enhance EFL learning
Instruction in English is a priority around the globe, but instructional methodologies have not
always kept pace with the changing needs of students. To explore the benefits of the flipped …
always kept pace with the changing needs of students. To explore the benefits of the flipped …
Introduction to the Handbook of Technology and Second Language Teaching and Learning
This chapter provides an overview of the papers in the Handbook of Technology and
Second Language Teaching and Learning, which introduces new ways of teaching every …
Second Language Teaching and Learning, which introduces new ways of teaching every …
Social networking, knowledge sharing, and student learning: The case of university students
The recent development of social networking brought new opportunities not only for
socializing and marketing but also for knowledge sharing and learning. As the social …
socializing and marketing but also for knowledge sharing and learning. As the social …
[PDF][PDF] Commercial-off-the-shelf games in the digital wild and L2 learner vocabulary
P Sundqvist - 2019 - scholarspace.manoa.hawaii.edu
The purposes of this study are to examine the relation between playing commercial-off-the-
shelf (COTS) games in the wild and L2 English vocabulary and to offer comparisons with …
shelf (COTS) games in the wild and L2 English vocabulary and to offer comparisons with …
[HTML][HTML] RETRACTED: An examination of the effectiveness of virtual reality technology for intercultural competence development
M Akdere, K Acheson, Y Jiang - 2021 - Elsevier
This study examines the effectiveness of virtual reality (VR) technology as an innovative
learning platform in develo** intercultural competence, including intercultural knowledge …
learning platform in develo** intercultural competence, including intercultural knowledge …
Dynamicity of perceived willingness to communicate, motivation, boredom and anxiety in Second Life: The case of two advanced learners of English
The first part of the paper offers the characteristics of the affective variables of willingness to
communicate, motivation, language anxiety and boredom as located within the framework of …
communicate, motivation, language anxiety and boredom as located within the framework of …
From amateurs to connoisseurs: modeling the evolution of user expertise through online reviews
Recommending products to consumers means not only understanding their tastes, but also
understanding their level of experience. For example, it would be a mistake to recommend …
understanding their level of experience. For example, it would be a mistake to recommend …
Intercultural communicative competence and online exchanges: A systematic review
MI Avgousti - Computer Assisted Language Learning, 2018 - Taylor & Francis
One of the goals of foreign language (FL) education is to produce intercultural speakers.
Telecollaboration can act as a catalyst for promoting language skills development …
Telecollaboration can act as a catalyst for promoting language skills development …