Immersive technology: A meta-analysis of augmented/virtual reality applications and their impact on tourism experience

X Fan, X Jiang, N Deng - Tourism Management, 2022 - Elsevier
The immersive technologies of augmented reality (AR) and virtual reality (VR) have been
widely applied in the tourism sector. Previous research has independently explored effective …

Social presence: Conceptualization and measurement

K Kreijns, K Xu, J Weidlich - Educational psychology review, 2022 - Springer
Social presence is an important construct in online group learning. It influences the way how
social interaction unfolds online and affects learning and social outcomes. However, what …

The Metaverse: A new digital frontier for consumer behavior

R Hadi, S Melumad, ES Park - Journal of Consumer Psychology, 2024 - Wiley Online Library
This work offers a multidisciplinary perspective on the Metaverse, focusing on its potential
implications for consumer behavior. We begin by proposing a conceptualization of the …

Avatar-mediated experience in the metaverse: The impact of avatar realism on user-avatar relationship

DY Kim, HK Lee, K Chung - Journal of Retailing and Consumer Services, 2023 - Elsevier
This study aims to explore the role of avatars in mediating users with the metaverse
environment. This study applies the construal level theory and source attractiveness model …

Virtual reality consumer experience escapes: preparing for the metaverse

DID Han, Y Bergs, N Moorhouse - Virtual Reality, 2022 - Springer
Virtual Reality (VR) experience escapes allow individuals to spend hours on end in
immersive virtual environments and interact with content in a world that is providing shelter …

Someone out there? A study on the social presence of anthropomorphized chatbots

E Konya-Baumbach, M Biller, S von Janda - Computers in Human Behavior, 2023 - Elsevier
Companies are increasingly employing text-based chatbots as a time and cost-efficient way
to interact with customers. While companies begin to explore anthropomorphic chatbot …

The bifold triadic relationships framework: A theoretical primer for advertising research in the metaverse

SJ Ahn, J Kim, J Kim - Journal of Advertising, 2022 - Taylor & Francis
The concept of the metaverse was first coined in the science fiction novel Snow Crash
published 30 years ago, serving as the pregenesis concept of the next groundbreaking …

[HTML][HTML] Metaverse for service industries: Future applications, opportunities, challenges and research directions

T Jung, J Cho, DID Han, SJG Ahn, M Gupta… - Computers in Human …, 2024 - Elsevier
Although the metaverse is still in the early stages of development and implementation, it has
the potential to revolutionize the way how businesses can interact with customers through …

Humor and camera view on mobile short-form video apps influence user experience and technology-adoption intent, an example of TikTok (DouYin)

Y Wang - Computers in human behavior, 2020 - Elsevier
Mobile short-form videos on social media apps are increasingly popular. Human-Computer
Interaction (HCI) theories may be extended to short-form video apps to understand and …

Virtual reality and augmented reality in social learning spaces: a literature review

A Scavarelli, A Arya, RJ Teather - Virtual reality, 2021 - Springer
In this survey, we explore Virtual Reality and Augmented Reality within social learning
spaces, such as classrooms and museums, while also extending into relevant social …