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All one needs to know about metaverse: A complete survey on technological singularity, virtual ecosystem, and research agenda
Since the popularisation of the Internet in the 1990s, the cyberspace has kept evolving. We
have created various computer-mediated virtual environments, including social networks …
have created various computer-mediated virtual environments, including social networks …
Towards augmented reality driven human-city interaction: Current research on mobile headsets and future challenges
Interaction design for Augmented Reality (AR) is gaining attention from both academia and
industry. This survey discusses 260 articles (68.8% of articles published between 2015 …
industry. This survey discusses 260 articles (68.8% of articles published between 2015 …
Hand interfaces: Using hands to imitate objects in ar/vr for expressive interactions
Augmented reality (AR) and virtual reality (VR) technologies create exciting new
opportunities for people to interact with computing resources and information. Less exciting …
opportunities for people to interact with computing resources and information. Less exciting …
Real-time pose and shape reconstruction of two interacting hands with a single depth camera
We present a novel method for real-time pose and shape reconstruction of two strongly
interacting hands. Our approach is the first two-hand tracking solution that combines an …
interacting hands. Our approach is the first two-hand tracking solution that combines an …
Tiptext: Eyes-free text entry on a fingertip keyboard
In this paper, we propose and investigate a new text entry technique using micro thumb-tip
gestures. Our technique features a miniature QWERTY keyboard residing invisibly on the …
gestures. Our technique features a miniature QWERTY keyboard residing invisibly on the …
DualRing: Enabling subtle and expressive hand interaction with dual IMU rings
We present DualRing, a novel ring-form input device that can capture the state and
movement of the user's hand and fingers. With two IMU rings attached to the user's thumb …
movement of the user's hand and fingers. With two IMU rings attached to the user's thumb …
Back-hand-pose: 3d hand pose estimation for a wrist-worn camera via dorsum deformation network
The automatic recognition of how people use their hands and fingers in natural settings--
without instrumenting the fingers--can be useful for many mobile computing applications. To …
without instrumenting the fingers--can be useful for many mobile computing applications. To …
Drg-keyboard: Enabling subtle gesture ty** on the fingertip with dual imu rings
We present DRG-Keyboard, a gesture keyboard enabled by dual IMU rings, allowing the
user to swipe the thumb on the index fingertip to perform word gesture ty** as if ty** on …
user to swipe the thumb on the index fingertip to perform word gesture ty** as if ty** on …
Blending on-body and mid-air interaction in virtual reality
On-body interfaces, which leverage the human body's surface as an input or output platform,
can provide new opportunities for designing VR interaction. However, it remains unclear …
can provide new opportunities for designing VR interaction. However, it remains unclear …
Grav: Grasp volume data for the design of one-handed xr interfaces
Everyday objects, like remote controls or electric toothbrushes, are crafted with hand-
accessible interfaces. Expanding on this design principle, extended reality (XR) interfaces …
accessible interfaces. Expanding on this design principle, extended reality (XR) interfaces …