Hairpin: Rethinking packet loss recovery in edge-based interactive video streaming

Z Meng, X Kong, J Chen, B Wang, M Xu… - … USENIX Symposium on …, 2024 - usenix.org
Interactive streaming requires minimizing stuttering events (or deadline misses for video
frames) to ensure seamless interaction between users and applications. However, existing …

{SENSEI}: Aligning video streaming quality with dynamic user sensitivity

X Zhang, Y Ou, S Sen, J Jiang - 18th USENIX Symposium on Networked …, 2021 - usenix.org
This paper aims to improve video streaming by leveraging a simple observation—users are
more sensitive to low qualityin certain parts of a video than in others. For instance, re …

[BOOK][B] Assessing the quality of experience of cloud gaming services

S Schmidt - 2023 - Springer
In today's age, various telecommunications services have become indispensable. However,
not only telephony and video conferences but also gaming services determine the everyday …

Learning to coordinate video codec with transport protocol for mobile video telephony

A Zhou, H Zhang, G Su, L Wu, R Ma, Z Meng… - The 25th Annual …, 2019 - dl.acm.org
Despite the pervasive use of real-time video telephony services, the users' quality of
experience (QoE) remains unsatisfactory, especially over the mobile Internet. Previous work …

Modeling gaming qoe: Towards the impact of frame rate and bit rate on cloud gaming

S Zadtootaghaj, S Schmidt… - 2018 Tenth international …, 2018 - ieeexplore.ieee.org
Recent advances of streaming services and the upcoming new generation of mobile
networks, 5G, offering low end-to-end delay as well as high bandwidths, promise a bright …

A classification of video games based on game characteristics linked to video coding complexity

S Zadtootaghaj, S Schmidt, N Barman… - 2018 16th Annual …, 2018 - ieeexplore.ieee.org
Applications used for video streaming of gaming content have seen tremendous growth over
the recent years as evident with the increasing popularity of services such as Twitch. tv and …

Towards the delay sensitivity of games: There is more than genres

S Schmidt, S Zadtootaghaj… - 2017 Ninth international …, 2017 - ieeexplore.ieee.org
Cloud gaming promises many advantages from the user and game developer perspective.
But besides its benefits, cloud gaming suffers from two bottlenecks: bandwidth and latency …

Quality of experience in the metaverse: An initial analysis on quality dimensions and assessment

S Porcu, A Floris, L Atzori - 2022 14th International Conference …, 2022 - ieeexplore.ieee.org
The Metaverse provides a novel experience to the user, by opening the doors to social-
based multiuser environments merging physical reality with digital virtuality. In this paper, we …

Analysis and QoE evaluation of cloud gaming service adaptation under different network conditions: The case of NVIDIA GeForce NOW

M Suznjevic, I Slivar… - 2016 Eighth International …, 2016 - ieeexplore.ieee.org
Cloud gaming represents a highly interactive service whereby game logic is rendered in the
cloud and streamed as a video to end devices. While benefits include the ability to stream …

New ITU-T standards for gaming QoE evaluation and management

S Moller, S Schmidt… - 2018 Tenth International …, 2018 - ieeexplore.ieee.org
Measuring the quality experienced during online gaming activities is an important
prerequisite for managing gaming services, but up to now no standardized methods were …