Microsoft HoloLens 2 in medical and healthcare context: state of the art and future prospects

A Palumbo - Sensors, 2022 - mdpi.com
In the world reference context, although virtual reality, augmented reality and mixed reality
have been emerging methodologies for several years, only today technological and …

Inclusive augmented and virtual reality: A research agenda

C Creed, M Al-Kalbani, A Theil, S Sarcar… - International Journal of …, 2024 - Taylor & Francis
Augmented and virtual reality experiences present significant barriers for disabled people,
making it challenging to fully engage with immersive platforms. Whilst researchers have …

Attitudes toward signing avatars vary depending on hearing status, age of signed language acquisition, and avatar type

LC Quandt, A Willis, M Schwenk, K Weeks… - Frontiers in …, 2022 - frontiersin.org
The use of virtual humans (ie, avatars) holds the potential for interactive, automated
interaction in domains such as remote communication, customer service, or public …

Catch me if you can: Laser tethering with highly mobile targets

CJ Carver, H Schwartz, Q Shao, N Shade… - … USENIX Symposium on …, 2024 - usenix.org
Conventional wisdom holds that laser-based systems cannot handle high mobility due to the
strong directionality of laser light. We challenge this belief by presenting Lasertag, a generic …

N-euro predictor: A neural network approach for smoothing and predicting motion trajectory

Q Shao, J Wang, B Zhou, VA Tran, G Krishnan… - Proceedings of the …, 2023 - dl.acm.org
Jitter and lag severely impact the smoothness and responsiveness of user experience on
vision-based human-display interactive systems such as phones, TVs, and VR/AR. Current …

Anygesture: Arbitrary one-handed gestures for augmented, virtual, and mixed reality applications

A Schäfer, G Reis, D Stricker - Applied Sciences, 2022 - mdpi.com
Natural user interfaces based on hand gestures are becoming increasingly popular. The
need for expensive hardware left a wide range of interaction possibilities that hand tracking …

Teaching ASL signs using signing avatars and immersive learning in virtual reality

L Quandt - Proceedings of the 22nd International ACM …, 2020 - dl.acm.org
We present here a new system, in which signing avatars (computer-animated virtual humans
built from motion capture recordings) teach introductory American Sign Language (ASL) in …

Navigating the audit landscape: A framework for develo** transparent and auditable XR

C Norval, R Cloete, J Singh - Proceedings of the 2023 ACM Conference …, 2023 - dl.acm.org
“Extended reality”(XR) systems work to blend the physical and digital worlds. This means
that XR is highly contextual: its functionality, operation and therefore consequences are …

Learning sign language with mixed reality applications-the exploratory case study with deaf students

A Imashev, A Kydyrbekova, N Oralbayeva… - Education and …, 2024 - Springer
The current body of scholarly literature highlights the increasing importance of Mixed Reality
(MR) in the field of education since it provides an alternative way through visual stimuli …

Context-responsive asl recommendation for parent-child interaction

E Hossain, ML Cahoon, Y Liu, C Kurumada… - Proceedings of the 24th …, 2022 - dl.acm.org
Parental language input in early childhood plays a critical role in lifelong neuro-cognitive
and social development. Deaf and Hard of Hearing (DHH) children are often at risk of …