[PDF][PDF] Educational video game design: A review of the literature

MJ Dondlinger - Journal of applied educational …, 2007 - hypermedia468.pbworks.com
Much attention has been directed to the use of video games for learning in recent years, in
part due to the staggering amounts of capital spent on games in the entertainment industry …

A qualitative meta-analysis of computer games as learning tools

F Ke - … and simulations: Concepts, methodologies, tools and …, 2011 - igi-global.com
Drawing on grounded theory approach and a qualitative meta-analysis, this chapter intends
to systematically review and synthesize the theories, methods, and findings of both …

Using the fun toolkit and other survey methods to gather opinions in child computer interaction

JC Read, S MacFarlane - Proceedings of the 2006 conference on …, 2006 - dl.acm.org
The paper begins with a review of some of the current literature on the use of survey
methods with children. It then presents four known concerns with using survey methods for …

Computer game design: Opportunities for successful learning

J Robertson, C Howells - Computers & Education, 2008 - Elsevier
Develo** children as successful learners is a key aim of A Curriculum for Excellence in
Scotland. This paper presents qualitative results from an eight week exploratory field study …

Interaction design and children

JP Hourcade - … and Trends® in Human–Computer Interaction, 2008 - nowpublishers.com
Children are increasingly using computer technologies as reflected in reports of computer
use in schools in the United States. Given the greater exposure of children to these …

Making computer games and design thinking: A review of current software and strategies

ER Hayes, IA Games - Games and Culture, 2008 - journals.sagepub.com
This article provides an overview of computer software and instructional strategies intended
to engage young people in making computer games, to achieve a variety of educational …

< e-Adventure>: Introducing educational games in the learning process

J Torrente, Á Del Blanco, EJ Marchiori… - IEEE EDUCON 2010 …, 2010 - ieeexplore.ieee.org
Within the last years educational games have attracted some attention from the academic
community. Multiple enhancements of the learning experience are usually attributed to …

Personal Investigator: A therapeutic 3D game for adolecscent psychotherapy

D Coyle, M Matthews, J Sharry, A Nisbet… - … technology and smart …, 2005 - emerald.com
Although mental health problems increase markedly during adolescent years, therapists
often find it difficult to engage with adolescents. The majority of disturbed adolescents do not …

Computer game development as a literacy activity

R Owston, H Wideman, NS Ronda, C Brown - Computers & Education, 2009 - Elsevier
This study examined computer game development as a pedagogical activity to motivate and
engage students in curriculum-related literacy activities. We hypothesized that as a …

A review of research methods in children's technology design

JJ Jensen, MB Skov - Proceedings of the 2005 conference on Interaction …, 2005 - dl.acm.org
Research methods have been objects of discussions for decades and defining research
methods is still a quite considerable challenge. However, it is important to understand …