A review and analysis of eye-gaze estimation systems, algorithms and performance evaluation methods in consumer platforms

A Kar, P Corcoran - IEEE Access, 2017 - ieeexplore.ieee.org
In this paper, a review is presented for the research on eye gaze estimation techniques and
applications, which has progressed in diverse ways over the past two decades. Several …

The eye in extended reality: A survey on gaze interaction and eye tracking in head-worn extended reality

A Plopski, T Hirzle, N Norouzi, L Qian… - ACM Computing …, 2022 - dl.acm.org
With innovations in the field of gaze and eye tracking, a new concentration of research in the
area of gaze-tracked systems and user interfaces has formed in the field of Extended Reality …

[BOOK][B] Artificial intelligence and games

GN Yannakakis, J Togelius - 2018 - Springer
Georgios N. Yannakakis Julian Togelius Page 1 Artificial Intelligence and Games Georgios N.
Yannakakis Julian Togelius Page 2 Artificial Intelligence and Games Page 3 Georgios N …

Near‐eye display and tracking technologies for virtual and augmented reality

GA Koulieris, K Akşit, M Stengel… - Computer Graphics …, 2019 - Wiley Online Library
Virtual and augmented reality (VR/AR) are expected to revolutionise entertainment,
healthcare, communication and the manufacturing industries among many others. Near‐eye …

Pinpointing: Precise head-and eye-based target selection for augmented reality

M Kytö, B Ens, T Piumsomboon, GA Lee… - Proceedings of the …, 2018 - dl.acm.org
Head and eye movement can be leveraged to improve the user's interaction repertoire for
wearable displays. Head movements are deliberate and accurate, and provide the current …

Eye gaze estimation: A survey on deep learning-based approaches

P Pathirana, S Senarath, D Meedeniya… - Expert Systems with …, 2022 - Elsevier
Human gaze estimation plays a major role in many applications in human–computer
interaction and computer vision by identifying the users' point-of-interest. Revolutionary …

Smart infrastructure: a vision for the role of the civil engineering profession in smart cities

EZ Berglund, JG Monroe, I Ahmed… - Journal of …, 2020 - ascelibrary.org
Smart city programs provide a range of technologies that can be applied to solve
infrastructure problems associated with ageing infrastructure and increasing demands. The …

Hands-free interaction in immersive virtual reality: A systematic review

P Monteiro, G Gonçalves, H Coelho… - … on Visualization and …, 2021 - ieeexplore.ieee.org
Hands are the most important tool to interact with virtual environments, and they should be
available to perform the most critical tasks. For example, a surgeon in VR should keep …

Gaze-based interaction: A 30 year retrospective

AT Duchowski - Computers & Graphics, 2018 - Elsevier
Gaze-based interaction is reviewed, categorized within a taxonomy that splits interaction into
four forms, namely diagnostic (off-line measurement), active (selection, look to shoot) …

Affective game computing: A survey

GN Yannakakis, D Melhart - Proceedings of the IEEE, 2023 - ieeexplore.ieee.org
This article surveys the current state-of-the-art in affective computing (AC) principles,
methods, and tools as applied to games. We review this emerging field, namely affective …