Deeplight: light source estimation for augmented reality using deep learning
This paper presents a novel method for illumination estimation from RGB-D images. The
main focus of the proposed method is to enhance visual coherence in augmented reality …
main focus of the proposed method is to enhance visual coherence in augmented reality …
High-quality reflections, refractions, and caustics in augmented reality and their contribution to visual coherence
In this paper we present a novel high-quality rendering system for Augmented Reality (AR).
We study ray-tracing based rendering techniques in AR with the goal of achieving real-time …
We study ray-tracing based rendering techniques in AR with the goal of achieving real-time …
Real-time illumination and visual coherence for photorealistic augmented/mixed reality
A realistically inserted virtual object in the real-time physical environment is a desirable
feature in augmented reality (AR) applications and mixed reality (MR) in general. This …
feature in augmented reality (AR) applications and mixed reality (MR) in general. This …
Dynamic adaptation of projected imperceptible codes
A Grundhofer, M Seeger, F Hantsch… - 2007 6th IEEE and …, 2007 - ieeexplore.ieee.org
In this paper we present an innovative adaptive imperceptible pattern projection technique
that takes into account parameters of human visual perception. A coded image is temporally …
that takes into account parameters of human visual perception. A coded image is temporally …
[PDF][PDF] Realtime estimation of illumination direction for augmented reality on mobile devices
Augmented reality simulations aims to provide realistic blending between real world and
virtual objects. One of the important factors for realistic augmented reality is correct …
virtual objects. One of the important factors for realistic augmented reality is correct …
[PDF][PDF] Geometric Point Light Source Calibration.
We present a light position calibration technique based on a general arrangement of at least
two reflective spheres in a single image. Contrary to other techniques we do not directly …
two reflective spheres in a single image. Contrary to other techniques we do not directly …
Garment replacement in monocular video sequences
We present a semi-automatic approach to exchange the clothes of an actor for arbitrary
virtual garments in conventional monocular video footage as a postprocess. We reconstruct …
virtual garments in conventional monocular video footage as a postprocess. We reconstruct …
Augmented reality content rendering via albedo models, systems and methods
M Siddiqui, K Wnuk - US Patent 9,805,510, 2017 - Google Patents
Methods for rendering augmented reality (AR) content are presented. An a priori defined 3D
albedo model of an object is leveraged to adjust AR content so that is appears as a natural …
albedo model of an object is leveraged to adjust AR content so that is appears as a natural …
Point light source estimation based on scenes recorded by a rgb-d camera
Estimation of the point light source position in the scene enhances the experience for
augmented reality. The image and depth information from the RGB-D camera allows …
augmented reality. The image and depth information from the RGB-D camera allows …
Display processing apparatus, display processing method, and computer program product
H Yoshida, R Miyazaki, Y Yamaguchi… - US Patent …, 2016 - Google Patents
(57) ABSTRACT A first acquiring unit acquires a background image being an image of a
usage environment in which a printed material is used, a lighting image of a lighting …
usage environment in which a printed material is used, a lighting image of a lighting …