Do multisensory stimuli benefit the virtual reality experience? A systematic review

M Melo, G Gonçalves, P Monteiro… - IEEE transactions on …, 2020 - ieeexplore.ieee.org
The majority of virtual reality (VR) applications rely on audiovisual stimuli and do not exploit
the addition of other sensory cues that could increase the potential of VR. This systematic …

A SWOT analysis of the field of virtual reality for firefighter training

H Engelbrecht, RW Lindeman… - Frontiers in Robotics and …, 2019 - frontiersin.org
Virtual reality (VR) research has gone through rapid advances and the technology has
established itself as a valuable training tool in many domains. While research in the field of …

Digital sensory marketing: Integrating new technologies into multisensory online experience

O Petit, C Velasco, C Spence - Journal of Interactive …, 2019 - journals.sagepub.com
People are increasingly purchasing (eg, food, clothes) and consuming (eg, movies, courses)
online where, traditionally, the sensory interaction has mostly been limited to visual, and to a …

A multisensory virtual experience model for thematic tourism: A Port wine tourism application proposal

J Martins, R Gonçalves, F Branco, L Barbosa… - Journal of destination …, 2017 - Elsevier
Technological evolution has led to a significant transformation in tourism organizations,
particularly in those who focus their activities on particular themes or segments, such as …

The effect of audio on the experience in virtual reality: a sco** review

IV Bosman, OO Buruk, K Jørgensen… - Behaviour & Information …, 2024 - Taylor & Francis
The use of virtual reality (VR) has seen significant recent growth and presents opportunities
for use in many domain areas. The use of head-mounted displays (HMDs) also presents …

Customer engagement in multi-sensory virtual reality advertising: the effect of sound and scent congruence

M Brengman, K Willems, L De Gauquier - Frontiers in Psychology, 2022 - frontiersin.org
Despite the power of VR in immersing viewers in an experience, it generally only targets
viewers via visual and auditory cues. Human beings use more senses to gather information …

Perspective: Does realism improve presence in vr? suggesting a model and metric for vr experience evaluation

S Jung, RW Lindeman - Frontiers in virtual reality, 2021 - frontiersin.org
The concepts of “immersion” and “presence” have been considered as staple metrics for
evaluating the quality of virtual reality experiences for more than five decades, even as the …

On your feet! enhancing vection in leaning-based interfaces through multisensory stimuli

E Kruijff, A Marquardt, C Trepkowski… - Proceedings of the …, 2016 - dl.acm.org
When navigating larger virtual environments and computer games, natural walking is often
unfeasible. Here, we investigate how alternatives such as joystick-or leaning-based …

From teleportation to climbing: A review of locomotion techniques in the most used commercial virtual reality applications

C Anderton, C Creed, S Sarcar… - International Journal of …, 2024 - Taylor & Francis
Exploration of virtual reality locomotion has a rich history, including in the creation of
taxonomies categorising individual techniques. However, most existing research collects …

Virtual reality in tourism: is it 'real'enough?

M Rauscher - Academica Turistica-Tourism and Innovation …, 2020 - academica.turistica.si
Abstract Virtual Reality Technology is increasingly becoming popular in the tourism sector.
So far, the most researched application is the marketing of destinations. In contrast, the …