Neural operators for accelerating scientific simulations and design
Scientific discovery and engineering design are currently limited by the time and cost of
physical experiments. Numerical simulations are an alternative approach but are usually …
physical experiments. Numerical simulations are an alternative approach but are usually …
Efficient geometry-aware 3d generative adversarial networks
Unsupervised generation of high-quality multi-view-consistent images and 3D shapes using
only collections of single-view 2D photographs has been a long-standing challenge …
only collections of single-view 2D photographs has been a long-standing challenge …
Mip-nerf 360: Unbounded anti-aliased neural radiance fields
Though neural radiance fields (" NeRF") have demonstrated impressive view synthesis
results on objects and small bounded regions of space, they struggle on" unbounded" …
results on objects and small bounded regions of space, they struggle on" unbounded" …
Direct voxel grid optimization: Super-fast convergence for radiance fields reconstruction
We present a super-fast convergence approach to reconstructing the per-scene radiance
field from a set of images that capture the scene with known poses. This task, which is often …
field from a set of images that capture the scene with known poses. This task, which is often …
Block-nerf: Scalable large scene neural view synthesis
Abstract We present Block-NeRF, a variant of Neural Radiance Fields that can represent
large-scale environments. Specifically, we demonstrate that when scaling NeRF to render …
large-scale environments. Specifically, we demonstrate that when scaling NeRF to render …
Instruct-nerf2nerf: Editing 3d scenes with instructions
We propose a method for editing NeRF scenes with text-instructions. Given a NeRF of a
scene and the collection of images used to reconstruct it, our method uses an image …
scene and the collection of images used to reconstruct it, our method uses an image …
Mip-nerf: A multiscale representation for anti-aliasing neural radiance fields
The rendering procedure used by neural radiance fields (NeRF) samples a scene with a
single ray per pixel and may therefore produce renderings that are excessively blurred or …
single ray per pixel and may therefore produce renderings that are excessively blurred or …
Volume rendering of neural implicit surfaces
Neural volume rendering became increasingly popular recently due to its success in
synthesizing novel views of a scene from a sparse set of input images. So far, the geometry …
synthesizing novel views of a scene from a sparse set of input images. So far, the geometry …
Plenoctrees for real-time rendering of neural radiance fields
We introduce a method to render Neural Radiance Fields (NeRFs) in real time using
PlenOctrees, an octree-based 3D representation which supports view-dependent effects …
PlenOctrees, an octree-based 3D representation which supports view-dependent effects …
Humannerf: Free-viewpoint rendering of moving people from monocular video
We introduce a free-viewpoint rendering method--HumanNeRF--that works on a given
monocular video of a human performing complex body motions, eg a video from YouTube …
monocular video of a human performing complex body motions, eg a video from YouTube …