Interventions for improving upper limb function after stroke

A Pollock, SE Farmer, MC Brady… - Cochrane Database …, 2014‏ - cochranelibrary.com
Background Improving upper limb function is a core element of stroke rehabilitation needed
to maximise patient outcomes and reduce disability. Evidence about effects of individual …

[PDF][PDF] Vision-based Action Understanding for Assistive Healthcare: A Short Review.

MAR Ahad, AD Antar, O Shahid - CVPR workshops, 2019‏ - openaccess.thecvf.com
The scarcity of trained therapist, economic imbalance, and an increasing amount of elderly
people are the reasons for poor rehabilitation treatment and inadequate healthcare facilities …

Biomechanical validation of upper-body and lower-body joint movements of kinect motion capture data for rehabilitation treatments

A Fern'ndez-Baena, A Susin… - 2012 fourth international …, 2012‏ - ieeexplore.ieee.org
New and powerful hardware like Kinect introduces the possibility of changing biomechanics
paradigm, usually based on expensive and complex equipment. Kinect is a marker less and …

Virtual reality and its military utility

A Lele - Journal of Ambient Intelligence and Humanized …, 2013‏ - Springer
Virtual reality (VR) is rapidly emerging as a new area of multidisciplinary research. During
the last couple of years, its scope has increased beyond academic research, and industry is …

Motion Rehab AVE 3D: A VR-based exergame for post-stroke rehabilitation

M Trombetta, PPB Henrique, MR Brum… - Computer methods and …, 2017‏ - Elsevier
Background and objective Recent researches about games for post-stroke rehabilitation
have been increasing, focusing in upper limb, lower limb and balance situations, and …

Accuracy of force and center of pressure measures of the Wii Balance Board

HL Bartlett, LH Ting, JT Bingham - Gait & posture, 2014‏ - Elsevier
Abstract The Nintendo Wii Balance Board (WBB) is increasingly used as an inexpensive
force plate for assessment of postural control; however, no documentation of force and COP …

Nintendo wii sports and wii fit game analysis, validation, and application to stroke rehabilitation

JE Deutsch, A Brettler, C Smith, J Welsh… - Topics in stroke …, 2011‏ - Taylor & Francis
Background: Interactive video gaming has become ubiquitous in the practice of
rehabilitation. The Nintendo Wii is one such system. Interactive gaming can promote …

Virtual reality and its application in military

X Liu, J Zhang, G Hou, Z Wang - IOP conference series: Earth …, 2018‏ - iopscience.iop.org
In recent years, the virtual reality technology has been greatly developed and applied to
many fields, its application extends to product design, education and training, military and …

Validity and reliability of balance assessment software using the Nintendo Wii balance board: usability and validation

DS Park, GC Lee - Journal of neuroengineering and rehabilitation, 2014‏ - Springer
Background A balance test provides important information such as the standard to judge an
individual's functional recovery or make the prediction of falls. The development of a tool for …

A survey of human pose estimation: the body parts parsing based methods

Z Liu, J Zhu, J Bu, C Chen - Journal of Visual Communication and Image …, 2015‏ - Elsevier
Estimating human pose from videos and image sequences is not only an important
computer vision problem, but also plays very critical role in many real-world applications …