Applications of data science to game learning analytics data: A systematic literature review
Data science techniques, nowadays widespread across all fields, can also be applied to the
wealth of information derived from student interactions with serious games. Use of data …
wealth of information derived from student interactions with serious games. Use of data …
Example-tracing tutors: Intelligent tutor development for non-programmers
In 2009, we reported on a new Intelligent Tutoring Systems (ITS) technology, example-
tracing tutors, that can be built without programming using the Cognitive Tutor Authoring …
tracing tutors, that can be built without programming using the Cognitive Tutor Authoring …
Applying learning analytics to detect sequences of actions and common errors in a geometry game
Games have become one of the most popular activities across cultures and ages. There is
ample evidence that supports the benefits of using games for learning and assessment …
ample evidence that supports the benefits of using games for learning and assessment …
A Case for (Inter) Action: The Role of Log Data in QE
Digital tools have the ability to log the fine-grained details of user experiences within and
across the system. These digital experiences can lend valuable contextualization to other …
across the system. These digital experiences can lend valuable contextualization to other …
Opening the black box of play: Strategy analysis of an educational game
A significant issue in research on educational games lies in evaluating their educational
impact. Although game analytics is often leveraged in the game industry, it can also provide …
impact. Although game analytics is often leveraged in the game industry, it can also provide …
Supporting children's progress through the PBS KIDS learning analytics platform
JD Roberts, GKWK Chung… - Children, Adolescents, and …, 2018 - taylorfrancis.com
In 2015, 77% of children 2-8 watched PBS KIDS, reaching over 8.2 million monthly viewers
and 12.5 million monthly users across digital platforms. As a part of grant activities, PBS …
and 12.5 million monthly users across digital platforms. As a part of grant activities, PBS …
[BOOK][B] Interactive task learning: humans, robots, and agents acquiring new tasks through natural interactions
Experts from a range of disciplines explore how humans and artificial agents can quickly
learn completely new tasks through natural interactions with each other. Humans are not …
learn completely new tasks through natural interactions with each other. Humans are not …
Investigating navigational behavior patterns of students across at-risk categories within an open-ended serious game
An open-ended serious game can engage students' scientific problem-solving processes.
However, understanding how students learn higher-order thinking skills through solving a …
However, understanding how students learn higher-order thinking skills through solving a …
Exploring the affordances of sequence mining in educational games
Games have become one of the most popular mediums across cultures and ages and the
use of educational games is growing. There is ample evidence that supports the benefits of …
use of educational games is growing. There is ample evidence that supports the benefits of …
Reasons and responses: A multimodal serious games evaluation framework
Evaluation is an essential part of any software development process as it helps compare
intended with actual outcomes and identify possible improvements. To do this, it is important …
intended with actual outcomes and identify possible improvements. To do this, it is important …