Argumentation-based computer supported collaborative learning (ABCSCL): A synthesis of 15 years of research
Learning to argue is an essential objective in education; and online environments have
been found to support the sharing, constructing, and representing of arguments in multiple …
been found to support the sharing, constructing, and representing of arguments in multiple …
Collaborative writing in classroom instruction: A synthesis of recent research
T Talib, YL Cheung - The English Teacher, 2017 - meltajournals.com
This study aims to present how collaborative writing as a pedagogical practice has
developed over the last decade. We conducted a synthesis of published research that has …
developed over the last decade. We conducted a synthesis of published research that has …
Knowledge building and the quantity, content and quality of the interaction and participation of students in an online collaborative learning environment
ÜA Yücel, YK Usluel - Computers & Education, 2016 - Elsevier
The processes of knowledge building, the interaction and participation of students in an
online collaborative learning environment and the relations among them are investigated …
online collaborative learning environment and the relations among them are investigated …
Students' online argumentative peer feedback, essay writing, and content learning: Does gender matter?
Whilst the importance of online peer feedback and writing argumentative essays for students
in higher education is unquestionable, there is a need for further research into whether and …
in higher education is unquestionable, there is a need for further research into whether and …
A qualitative inquiry into undergraduates' learning from giving and receiving peer feedback in L2 writing: Insights from a case study
Although previous research has elaborated on the ways that students can learn from giving
or receiving feedback, few qualitative classroom-based studies have examined the ways …
or receiving feedback, few qualitative classroom-based studies have examined the ways …
Fostering collaborative learning in Second Life: Metaphors and affordances
In this paper we examine the transferability of the Jigsaw and Fishbowl collaborative
learning techniques to the Second Life platform. Our aim is to assess the applicability of …
learning techniques to the Second Life platform. Our aim is to assess the applicability of …
Gender differences in the reading of e-books: Investigating children's attitudes, reading behaviors and outcomes
As indicated by some studies, the problem of “falling behind” often exists when using
computer-assisted learning with children, and gender may be a factor in this. While digital …
computer-assisted learning with children, and gender may be a factor in this. While digital …
When peers agree, do students listen? The central role of feedback quality and feedback frequency in determining uptake of feedback
Prior research on the complex process of revision based upon peer feedback has focused
on characteristics of each piece of feedback in isolation. Multipeer feedback allows for …
on characteristics of each piece of feedback in isolation. Multipeer feedback allows for …
Intended and unintended consequences of educational technology on social inequality
While much has been written in the field of educational technology regarding educational
excellence and efficiency, less attention has been paid to issues of equity. Along these lines …
excellence and efficiency, less attention has been paid to issues of equity. Along these lines …
Understanding player behavior in online games: The role of gender
CC Liu - Technological Forecasting and Social Change, 2016 - Elsevier
The factors that influence the adoption of online gaming are a major topic of concern for
academic researchers, online games marketers, and developers alike. By integrating a …
academic researchers, online games marketers, and developers alike. By integrating a …