Argumentation-based computer supported collaborative learning (ABCSCL): A synthesis of 15 years of research

O Noroozi, A Weinberger, HJA Biemans… - Educational Research …, 2012 - Elsevier
Learning to argue is an essential objective in education; and online environments have
been found to support the sharing, constructing, and representing of arguments in multiple …

Collaborative writing in classroom instruction: A synthesis of recent research

T Talib, YL Cheung - The English Teacher, 2017 - meltajournals.com
This study aims to present how collaborative writing as a pedagogical practice has
developed over the last decade. We conducted a synthesis of published research that has …

Knowledge building and the quantity, content and quality of the interaction and participation of students in an online collaborative learning environment

ÜA Yücel, YK Usluel - Computers & Education, 2016 - Elsevier
The processes of knowledge building, the interaction and participation of students in an
online collaborative learning environment and the relations among them are investigated …

Students' online argumentative peer feedback, essay writing, and content learning: Does gender matter?

O Noroozi, J Hatami, A Bayat, S Van Ginkel… - Interactive Learning …, 2020 - Taylor & Francis
Whilst the importance of online peer feedback and writing argumentative essays for students
in higher education is unquestionable, there is a need for further research into whether and …

A qualitative inquiry into undergraduates' learning from giving and receiving peer feedback in L2 writing: Insights from a case study

Z Cao, S Yu, J Huang - Studies in Educational Evaluation, 2019 - Elsevier
Although previous research has elaborated on the ways that students can learn from giving
or receiving feedback, few qualitative classroom-based studies have examined the ways …

Fostering collaborative learning in Second Life: Metaphors and affordances

K Andreas, T Tsiatsos, T Terzidou, A Pomportsis - Computers & Education, 2010 - Elsevier
In this paper we examine the transferability of the Jigsaw and Fishbowl collaborative
learning techniques to the Second Life platform. Our aim is to assess the applicability of …

Gender differences in the reading of e-books: Investigating children's attitudes, reading behaviors and outcomes

YM Huang, TH Liang, CH Chiu - Journal of Educational Technology & …, 2013 - JSTOR
As indicated by some studies, the problem of “falling behind” often exists when using
computer-assisted learning with children, and gender may be a factor in this. While digital …

When peers agree, do students listen? The central role of feedback quality and feedback frequency in determining uptake of feedback

Y Wu, CD Schunn - Contemporary Educational Psychology, 2020 - Elsevier
Prior research on the complex process of revision based upon peer feedback has focused
on characteristics of each piece of feedback in isolation. Multipeer feedback allows for …

Intended and unintended consequences of educational technology on social inequality

AA Tawfik, TD Reeves, A Stich - TechTrends, 2016 - Springer
While much has been written in the field of educational technology regarding educational
excellence and efficiency, less attention has been paid to issues of equity. Along these lines …

Understanding player behavior in online games: The role of gender

CC Liu - Technological Forecasting and Social Change, 2016 - Elsevier
The factors that influence the adoption of online gaming are a major topic of concern for
academic researchers, online games marketers, and developers alike. By integrating a …