Edge assisted real-time object detection for mobile augmented reality

L Liu, H Li, M Gruteser - The 25th annual international conference on …, 2019 - dl.acm.org
Most existing Augmented Reality (AR) and Mixed Reality (MR) systems are able to
understand the 3D geometry of the surroundings but lack the ability to detect and classify …

A game-theoretical approach for user allocation in edge computing environment

Q He, G Cui, X Zhang, F Chen, S Deng… - … on Parallel and …, 2019 - ieeexplore.ieee.org
Edge Computing provides mobile and Internet-of-Things (IoT) app vendors with a new
distributed computing paradigm which allows an app vendor to deploy its app at hired edge …

Wireless edge-empowered metaverse: A learning-based incentive mechanism for virtual reality

M Xu, D Niyato, J Kang, Z **ong… - ICC 2022-IEEE …, 2022 - ieeexplore.ieee.org
The Metaverse is regarded as the next-generation Internet paradigm that allows humans to
play, work, and socialize in an alternative virtual world with an immersive experience, for …

Furion: Engineering high-quality immersive virtual reality on today's mobile devices

Z Lai, YC Hu, Y Cui, L Sun, N Dai - Proceedings of the 23rd Annual …, 2017 - dl.acm.org
In this paper, we perform a systematic design study of the" elephant in the room" facing the
VR industry--is it feasible to enable high-quality VR apps on untethered mobile devices such …

ViVo: Visibility-aware mobile volumetric video streaming

B Han, Y Liu, F Qian - Proceedings of the 26th annual international …, 2020 - dl.acm.org
In this paper, we perform a first comprehensive study of mobile volumetric video streaming.
Volumetric videos are truly 3D, allowing six degrees of freedom (6DoF) movement for their …

Flashback: Immersive virtual reality on mobile devices via rendering memoization

K Boos, D Chu, E Cuervo - Proceedings of the 14th Annual International …, 2016 - dl.acm.org
Virtual reality head-mounted displays (VR HMDs) are attracting users with the promise of full
sensory immersion in virtual environments. Creating the illusion of immersion for a near-eye …

Cutting the cord: Designing a high-quality untethered vr system with low latency remote rendering

L Liu, R Zhong, W Zhang, Y Liu, J Zhang… - Proceedings of the 16th …, 2018 - dl.acm.org
This paper introduces an end-to-end untethered VR system design and open platform that
can meet virtual reality latency and quality requirements at 4K resolution over a wireless link …

Dare: Dynamic adaptive mobile augmented reality with edge computing

Q Liu, T Han - 2018 IEEE 26th International Conference on …, 2018 - ieeexplore.ieee.org
Mobile augmented reality (MAR) is a killer application of mobile edge computing because of
its high computation demand and stringent latency requirement. Since edge networks and …

Joint optimization method for task scheduling time and energy consumption in mobile cloud computing environment

H Peng, WS Wen, ML Tseng, LL Li - Applied Soft Computing, 2019 - Elsevier
An unheard of growth in mobile data traffic has drawn attention from academia and industry.
Mobile cloud computing is an emerging computing paradigm combining cloud computing …

Nimbus: Towards latency-energy efficient task offloading for ar services

V Cozzolino, L Tonetto, N Mohan… - IEEE Transactions on …, 2022 - ieeexplore.ieee.org
Widespread adoption of mobile augmented reality (AR) and virtual reality (VR) applications
depends on their smoothness and immersiveness. Modern AR applications applying …