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The 2014 general video game playing competition
This paper presents the framework, rules, games, controllers, and results of the first General
Video Game Playing Competition, held at the IEEE Conference on Computational …
Video Game Playing Competition, held at the IEEE Conference on Computational …
Languages of games and play: A systematic map** study
R Van Rozen - ACM Computing Surveys (CSUR), 2020 - dl.acm.org
Digital games are a powerful means for creating enticing, beautiful, educational, and often
highly addictive interactive experiences that impact the lives of billions of players worldwide …
highly addictive interactive experiences that impact the lives of billions of players worldwide …
Recent advances in general game playing
The goal of General Game Playing (GGP) has been to develop computer programs that can
perform well across various game types. It is natural for human game players to transfer …
perform well across various game types. It is natural for human game players to transfer …
Artificial intelligence for designing games
Making a game requires a diverse set of skills and talents: visual design, sound design, level
design and narrative design require developers to be creative within their own domain but …
design and narrative design require developers to be creative within their own domain but …
Towards generating novel games using conceptual blending
We sketch the process of creating a novel video game by blending two video games
specified in the Video Game Description Language (VGDL), following the COINVENT …
specified in the Video Game Description Language (VGDL), following the COINVENT …
[PDF][PDF] Languages of games and play
RA van Rozen - core.ac.uk
Little did Paul Klint know that when he asked me survey “languages for games”, it would
take me the better part of a decade to complete the work this entailed. Over the years …
take me the better part of a decade to complete the work this entailed. Over the years …
Adventures in Data-driven Game Content Generation
GAB Barros - 2018 - search.proquest.com
This thesis explores the field of data-driven procedural content generation for games. Data-
driven games, also called data games, employ the use of data, often freely available data, to …
driven games, also called data games, employ the use of data, often freely available data, to …