Use of augmented reality in mental health-related conditions: A systematic review

ÇN Bakır, SO Abbas, E Sever, A Özcan Morey… - Digital …, 2023 - journals.sagepub.com
Objective Augmented reality (AR) is a relatively new technology that merges virtual and
physical environments, augmenting one's perception of reality. AR creates a computer …

A comprehensive study on unraveling the advances of immersive technologies (VR/AR/MR/XR) in the healthcare sector during the COVID-19: Challenges and …

HU Khan, Y Ali, F Khan, MA Al-Antari - Heliyon, 2024 - cell.com
The current COVID-19 pandemic has affected almost every aspect of life but its impact on
the healthcare landscape is conspicuously adverse. However, digital technologies played a …

[HTML][HTML] Analysing the public's beliefs, emotions and sentiments towards Metaverse workplace: A big-data qualitative inquiry

AB Mahmoud - Acta Psychologica, 2024 - Elsevier
The Metaverse is gaining attention as a potential future workplace, and advancements in
VR/AR technologies are set to revolutionise how we work and collaborate. Extensive …

Social robots and brain–computer interface video games for dealing with attention deficit hyperactivity disorder: A systematic review

JA Cervantes, S López, S Cervantes, A Hernández… - Brain Sciences, 2023 - mdpi.com
Attention deficit hyperactivity disorder (ADHD) is a neurodevelopmental disorder
characterized by inattention, hyperactivity, and impulsivity that affects a large number of …

Efficacy of immersive extended reality (XR) interventions on different symptom domains of schizophrenia spectrum disorders. A systematic review

R Holopainen, J Tiihonen, M Lähteenvuo - Frontiers in Psychiatry, 2023 - frontiersin.org
Introduction Extended reality (XR) is an umbrella term for virtual reality (VR) and augmented
reality (AR), both novel vectors for therapeutic intervention modalities. In VR, head-mounted …

XR and mental wellbeing: state of the art and future research directions for the Metaverse

A Taylor, MC tom Dieck, T Jung, J Cho… - Frontiers in …, 2024 - frontiersin.org
Introduction The purpose of this study is to provide an overview of extant research regarding
XR technology and its effect on consumer wellbeing. With the hopes of informing marketing …

Virtual reality in acute and chronic pain medicine: an updated review

S Moreau, A Thérond, IH Cerda, K Studer… - Current Pain and …, 2024 - Springer
Abstract Purpose of Review This review critically analyzes the recent literature on virtual
reality's (VR) use in acute and chronic pain management, offering insights into its efficacy …

Mixed Reality for a collective and adaptive mental health metaverse

S Navas-Medrano, JL Soler-Dominguez… - Frontiers in …, 2024 - frontiersin.org
This research paper explores the significant transformative potential of Mixed Reality (MR)
technology as enabler of the metaverse, specifically aimed at enhancing mental health …

Combined extended reality and reinforcement learning to promote healthcare and reduce social anxiety in fragile X syndrome: a new assessment tool and a …

F Stasolla, A Passaro, M Di Gioia, E Curcio… - Frontiers in …, 2023 - frontiersin.org
Fragile X syndrome (FXS) is a rare genetic disease caused by mutations in the fifth
untranslated region of the FMRI gene situated on the Xq27. 3 site, resulting in an expansion …

Assessing the knowledge, attitude and perception of Extended Reality (XR) technology in Pakistan's Healthcare community in an era of Artificial Intelligence

Z Khan, T Adil, MO Oduoye, BS Khan… - Frontiers in …, 2024 - frontiersin.org
Background and objectives The Extended Reality (XR) technology was established by
combining elements of Virtual Reality and Augmented Reality, offering users the advantage …