Neural holography with camera-in-the-loop training

Y Peng, S Choi, N Padmanaban… - ACM Transactions on …, 2020 - dl.acm.org
Holographic displays promise unprecedented capabilities for direct-view displays as well as
virtual and augmented reality applications. However, one of the biggest challenges for …

Holographic near-eye displays for virtual and augmented reality

A Maimone, A Georgiou, JS Kollin - ACM Transactions on Graphics (Tog …, 2017 - dl.acm.org
We present novel designs for virtual and augmented reality near-eye displays based on
phase-only holographic projection. Our approach is built on the principles of Fresnel …

3D Displays

MS Banks, DM Hoffman, J Kim… - Annual review of vision …, 2016 - annualreviews.org
Creating realistic three-dimensional (3D) experiences has been a very active area of
research and development, and this article describes progress and what remains to be …

Bio-inspired tunable optics and photonics: Bridging the gap between nature and technology

DH Kim, JJ Kim, DJ Kong, GJ Lee… - International Journal of …, 2024 - Taylor & Francis
In the realm of optical technologies, the integration of nature's designs and modern
engineering has paved the way for groundbreaking innovations. Bio-inspired tunable optics …

Optimizing virtual reality for all users through gaze-contingent and adaptive focus displays

N Padmanaban, R Konrad, T Stramer… - Proceedings of the …, 2017 - pnas.org
From the desktop to the laptop to the mobile device, personal computing platforms evolve
over time. Moving forward, wearable computing is widely expected to be integral to …

Enabling focus cues in head-mounted displays

H Hua - Proceedings of the IEEE, 2017 - ieeexplore.ieee.org
Develo** head-mounted displays (HMDs) that offer uncompromised optical pathways to
both digital and physical worlds without encumbrance and discomfort confronts many grand …

Wide field of view varifocal near-eye display using see-through deformable membrane mirrors

D Dunn, C Tippets, K Torell, P Kellnhofer… - IEEE transactions on …, 2017 - ieeexplore.ieee.org
Accommodative depth cues, a wide field of view, and ever-higher resolutions all present
major hardware design challenges for near-eye displays. Optimizing a design to overcome …

Near-eye varifocal augmented reality display using see-through screens

K Akşit, W Lopes, J Kim, P Shirley… - ACM Transactions on …, 2017 - dl.acm.org
We present a new optical design for see-through near-eye displays that is simple, compact,
varifocal, and provides a wide field of view with clear peripheral vision and large eyebox …

Accommodation and comfort in head-mounted displays

GA Koulieris, B Bui, MS Banks, G Drettakis - ACM Transactions on …, 2017 - dl.acm.org
Head-mounted displays (HMDs) often cause discomfort and even nausea. Improving
comfort is therefore one of the most significant challenges for the design of such systems. In …

Gaze-contingent ocular parallax rendering for virtual reality

R Konrad, A Angelopoulos, G Wetzstein - ACM Transactions on Graphics …, 2020 - dl.acm.org
Immersive computer graphics systems strive to generate perceptually realistic user
experiences. Current-generation virtual reality (VR) displays are successful in accurately …