Stealth assessment: a theoretically grounded and psychometrically sound method to assess, support, and investigate learning in technology-rich environments

S Rahimi, VJ Shute - Educational technology research and development, 2024 - Springer
Research fields related to learning (eg, educational technology and learning sciences) have
historically focused on what questions using traditional methods (eg, comparing different …

Detecting and mitigating encoded bias in deep learning-based stealth assessment models for reflection-enriched game-based learning environments

A Gupta, D Carpenter, W Min, J Rowe… - International journal of …, 2024 - Springer
Reflection plays a critical role in learning. Game-based learning environments have
significant potential to elicit and support student reflection by prompting learners to think …

Enhancing multimodal goal recognition in open-world games with natural language player reflections

A Gupta, D Carpenter, W Min, J Rowe… - Proceedings of the …, 2022 - ojs.aaai.org
Open-world games promote engagement by offering players a high degree of autonomy to
explore expansive game worlds. Player goal recognition has been widely explored for …

A Scalable, Flexible, and Interpretable Analytic Pipeline for Stealth Assessment in Complex Digital Game-Based Learning Environments: Towards Generalizability

W Lu, J Laffey, T Sadler, J Griffin… - Journal of …, 2024 - jedm.educationaldatamining.org
The rapid advancement of technology necessitates innovative educational tools and
curricula that empower learners to acquire and apply new knowledge and skills, particularly …

LEARNER MODELING IN INTELLIGENT TUTORING SYSTEMS SWOTANALYSIS

J Lester, A Gupta, FM Fahid… - … for Intelligent Tutoring …, 2023 - books.google.com
Learner modeling has long been a central functionality of adaptive learning environments.
Because robust learner models can drive adaptivity, the field of AI in education has been …

Enhancing Stealth Assessment in Collaborative Game-Based Learning with Multi-task Learning

A Gupta, D Carpenter, W Min, B Mott… - … Conference on Artificial …, 2023 - Springer
Collaborative game-based learning environments offer the promise of combining the
strengths of computer-supported collaborative learning and game-based learning to enable …