A systematic review of 10 years of augmented reality usability studies: 2005 to 2014

A Dey, M Billinghurst, RW Lindeman… - Frontiers in Robotics and …, 2018 - frontiersin.org
Augmented Reality (AR) interfaces have been studied extensively over the last few decades,
with a growing number of user-based experiments. In this paper, we systematically review …

Eye tracking for spatial research: Cognition, computation, challenges

P Kiefer, I Giannopoulos, M Raubal… - Spatial Cognition & …, 2017 - Taylor & Francis
Spatial information acquisition happens in large part through the visual sense. Studying
visual attention and its connection to cognitive processes has been the interest of many …

Marvis: Combining mobile devices and augmented reality for visual data analysis

R Langner, M Satkowski, W Büschel… - Proceedings of the 2021 …, 2021 - dl.acm.org
We present Marvis, a conceptual framework that combines mobile devices and head-
mounted Augmented Reality (AR) for visual data analysis. We propose novel concepts and …

The history of mobile augmented reality

C Arth, R Grasset, L Gruber, T Langlotz… - arxiv preprint arxiv …, 2015 - arxiv.org
This document summarizes the major milestones in mobile Augmented Reality between
1968 and 2014. Major parts of the list were compiled by the member of the Christian Doppler …

[BOOK][B] A survey of evaluation techniques used in augmented reality studies

A Dünser, R Grasset, M Billinghurst - 2008 - academia.edu
In this paper we report on an initial survey of user evaluation techniques used in Augmented
Reality (AR) research. To identify all papers which include AR evaluations we reviewed …

Touch projector: mobile interaction through video

S Boring, D Baur, A Butz, S Gustafson… - Proceedings of the …, 2010 - dl.acm.org
In 1992, Tani et al. proposed remotely operating machines in a factory by manipulating a live
video image on a computer screen. In this paper we revisit this metaphor and investigate its …

Shapeshift: 2D spatial manipulation and self-actuation of tabletop shape displays for tangible and haptic interaction

AF Siu, EJ Gonzalez, S Yuan, JB Ginsberg… - Proceedings of the 2018 …, 2018 - dl.acm.org
We explore interactions enabled by 2D spatial manipulation and self-actuation of a tabletop
shape display. To explore these interactions, we developed shapeShift, a compact, high …

Like bees around the hive: a comparative study of a mobile augmented reality map

A Morrison, A Oulasvirta, P Peltonen… - Proceedings of the …, 2009 - dl.acm.org
We present findings from field trials of MapLens, a mobile augmented reality (AR) map using
a magic lens over a paper map. Twenty-six participants used MapLens to play a location …

Scroll, tilt or move it: using mobile phones to continuously control pointers on large public displays

S Boring, M Jurmu, A Butz - Proceedings of the 21st Annual Conference …, 2009 - dl.acm.org
Large and public displays mostly provide little interactivity due to technical constraints,
making it difficult for people to capture interesting information or to influence the screen's …

Using nature elements in mobile AR for education with children

I Alakärppä, E Jaakkola, J Väyrynen… - Proceedings of the 19th …, 2017 - dl.acm.org
We present a concept, prototype and in-the-wild evaluation of a mobile augmented reality
(AR) application in which physical items from nature are used as AR markers. By blending …