A separate reality: An update on place illusion and plausibility in virtual reality
We review the concept of presence in virtual reality, normally thought of as the sense of
“being there” in the virtual world. We argued in a 2009 paper that presence consists of two …
“being there” in the virtual world. We argued in a 2009 paper that presence consists of two …
Enhancing our lives with immersive virtual reality
Virtual reality (VR) started about 50 years ago in a form we would recognize today [stereo
head-mounted display (HMD), head tracking, computer graphics generated images] …
head-mounted display (HMD), head tracking, computer graphics generated images] …
Why and how to use virtual reality to study human social interaction: The challenges of exploring a new research landscape
As virtual reality (VR) technology and systems become more commercially available and
accessible, more and more psychologists are starting to integrate VR as part of their …
accessible, more and more psychologists are starting to integrate VR as part of their …
The impact of avatar personalization and immersion on virtual body ownership, presence, and emotional response
This article reports the impact of the degree of personalization and individualization of users'
avatars as well as the impact of the degree of immersion on typical psychophysical factors in …
avatars as well as the impact of the degree of immersion on typical psychophysical factors in …
Avatar embodiment. towards a standardized questionnaire
Inside virtual reality, users can embody avatars that are collocated from a first-person
perspective. When doing so, participants have the feeling that the own body has been …
perspective. When doing so, participants have the feeling that the own body has been …
Virtual reality in cognitive and motor rehabilitation: facts, fiction and fallacies
Introduction: Over recent decades many researchers and clinicians have started to use
Virtual Reality (VR) as a new technology for implementing innovative rehabilitation …
Virtual Reality (VR) as a new technology for implementing innovative rehabilitation …
The effect of avatar realism in immersive social virtual realities
This paper investigates the effect of avatar realism on embodiment and social interactions in
Virtual Reality (VR). We compared abstract avatar representations based on a wooden …
Virtual Reality (VR). We compared abstract avatar representations based on a wooden …
Construction of the virtual embodiment questionnaire (veq)
User embodiment is important for many virtual reality (VR) applications, for example, in the
context of social interaction, therapy, training, or entertainment. However, there is no data …
context of social interaction, therapy, training, or entertainment. However, there is no data …
The senses of agency and ownership: a review
Usually, we do not question that we possess a body and act upon the world. This pre-
reflective awareness of being a bodily and agentive self can, however, be disrupted by …
reflective awareness of being a bodily and agentive self can, however, be disrupted by …
Virtually being Einstein results in an improvement in cognitive task performance and a decrease in age bias
The brain's body representation is amenable to rapid change, even though we tend to think
of our bodies as relatively fixed and stable. For example, it has been shown that a life-sized …
of our bodies as relatively fixed and stable. For example, it has been shown that a life-sized …