All one needs to know about metaverse: A complete survey on technological singularity, virtual ecosystem, and research agenda
Since the popularisation of the Internet in the 1990s, the cyberspace has kept evolving. We
have created various computer-mediated virtual environments, including social networks …
have created various computer-mediated virtual environments, including social networks …
A systematic threat analysis and defense strategies for the metaverse and extended reality systems
With the rapid development and evolution of immersive technologies there are growing
concerns of security and privacy threats to the metaverse and extended reality (XR) systems …
concerns of security and privacy threats to the metaverse and extended reality (XR) systems …
Eye tracking in virtual reality: a broad review of applications and challenges
Eye tracking is becoming increasingly available in head-mounted virtual reality displays with
various headsets with integrated eye trackers already commercially available. The …
various headsets with integrated eye trackers already commercially available. The …
A narrative review of immersive virtual reality's ergonomics and risks at the workplace: cybersickness, visual fatigue, muscular fatigue, acute stress, and mental …
This narrative review synthesizes and introduces 386 previous works about virtual reality-
induced symptoms and effects by focusing on cybersickness, visual fatigue, muscle fatigue …
induced symptoms and effects by focusing on cybersickness, visual fatigue, muscle fatigue …
Implementation of digitalized technologies for fashion industry 4.0: Opportunities and challenges
The Sustainable Development Goals of the United Nations prioritize sustainability by 2030.
The fashion industry is one most substantial manufacturing industries that generate an …
The fashion industry is one most substantial manufacturing industries that generate an …
Virtual reality and augmented reality in social learning spaces: a literature review
In this survey, we explore Virtual Reality and Augmented Reality within social learning
spaces, such as classrooms and museums, while also extending into relevant social …
spaces, such as classrooms and museums, while also extending into relevant social …
[HTML][HTML] Signaling in virtual reality influences learning outcome and cognitive load
Virtual reality (VR) learning environments are highly visual and need instructional aid to help
the learner. Presenting too much visual information can impair selection and organization …
the learner. Presenting too much visual information can impair selection and organization …
[HTML][HTML] Extended reality in spatial sciences: A review of research challenges and future directions
This manuscript identifies and documents unsolved problems and research challenges in
the extended reality (XR) domain (ie, virtual (VR), augmented (AR), and mixed reality (MR)) …
the extended reality (XR) domain (ie, virtual (VR), augmented (AR), and mixed reality (MR)) …
[HTML][HTML] Exploring immersive learning experiences: A survey
Immersive technologies have been shown to significantly improve learning as they can
simplify and simulate complicated concepts in various fields. However, there is a lack of …
simplify and simulate complicated concepts in various fields. However, there is a lack of …
[HTML][HTML] Crafting the techno-functional blocks for Metaverse-A review and research agenda
The" Metaverse," a term popularized by Neal Stephenson's novel Snow Crash, has been
discussed in the science fiction community for decades, but technological advancements …
discussed in the science fiction community for decades, but technological advancements …