Virtual reality for the built environment: a critical review of recent advances
This paper reviews the current state of the art for Virtual Reality (VR) and Virtual
Environment (VE) applications in the field of the built environment. The review begins with a …
Environment (VE) applications in the field of the built environment. The review begins with a …
Experiential authenticity in heritage museums
L **, H **ao, H Shen - Journal of Destination Marketing & Management, 2020 - Elsevier
Museums are important heritage attractions offering authentic cultural experiences.
Nevertheless, little is known about how museums create experiential authenticity for their …
Nevertheless, little is known about how museums create experiential authenticity for their …
Digital heritage interpretation: a conceptual framework
H Rahaman - Digital creativity, 2018 - Taylor & Francis
ABSTRACT 'Heritage Interpretation'has always been considered as an effective learning,
communication and management tool that increases visitors' awareness of and empathy to …
communication and management tool that increases visitors' awareness of and empathy to …
Immersive Spring Morning in the Han Palace: Learning Traditional Chinese Art Via Virtual Reality and Multi-Touch Tabletop
S **, M Fan, A Kadir - International Journal of Human–Computer …, 2022 - Taylor & Francis
We examine the user experience, learning effectiveness, learning behaviors, and learning
motivation of 54 young adults in pairs using an immersive virtual reality (IVR) environment …
motivation of 54 young adults in pairs using an immersive virtual reality (IVR) environment …
A conceptual framework for designing virtual heritage environment for cultural learning
Virtual environment has the potential to be used as a medium to facilitate cultural learning.
However, this requires guidelines on how to design the environment. This article provides a …
However, this requires guidelines on how to design the environment. This article provides a …
[HTML][HTML] How digital platforms can trigger cultural value co-creation?—A proposed model
Starting from an overview of the current trends in ICTs and adopting a SD Logic perspective,
the paper is aimed both at analyzing users' engagement in the e-cultural value co-creation …
the paper is aimed both at analyzing users' engagement in the e-cultural value co-creation …
Digital heritage: what happens when we digitize everything?
H Thwaites - Visual heritage in the digital age, 2013 - Springer
Research that targets the re-presentation of culture and heritage using tools and techniques
of digitization continues to develop worldwide. This chapter discusses digital heritage and …
of digitization continues to develop worldwide. This chapter discusses digital heritage and …
Diving into a Heritage Metaverse: Learning from End User-driven Experiences and Perspectives to Enhance Virtual Heritage Interpretation
H Shim, ES Kim, KT Oh, CK Shi, J Ahn - Proceedings of the ACM on …, 2024 - dl.acm.org
This study aims to explore the potential of the metaverse to determine if it can be an effective
medium for realizing an end-user-driven heritage interpretation platform. To this end, we …
medium for realizing an end-user-driven heritage interpretation platform. To this end, we …
Did we just travel to the past? Building and evaluating with cultural presence different modes of VR-mediated experiences in virtual archaeology
L Pujol-Tost - Journal on Computing and Cultural Heritage (JOCCH), 2019 - dl.acm.org
Over the past years, Virtual Archaeology has introduced more experiential elements in
virtual reconstructions, therefore going beyond the traditional visualization of 3D …
virtual reconstructions, therefore going beyond the traditional visualization of 3D …
Benefits of visiting heritage museums: Chinese parents' perspectives
L Zhou, H Shen, MY Wu, G Wall… - International Journal of …, 2019 - Taylor & Francis
The family, as a leisure unit, is an important museum consumer group. The literature on
family leisure in museums concentrates on the cognitive and the learning aspects in science …
family leisure in museums concentrates on the cognitive and the learning aspects in science …