Systematic review and meta-analysis of augmented reality in medicine, retail, and games

P Parekh, S Patel, N Patel, M Shah - Visual computing for industry …, 2020 - Springer
This paper presents a detailed review of the applications of augmented reality (AR) in three
important fields where AR use is currently increasing. The objective of this study is to …

Incentives for mobile crowd sensing: A survey

X Zhang, Z Yang, W Sun, Y Liu, S Tang… - … Surveys & Tutorials, 2015 - ieeexplore.ieee.org
Recent years have witnessed the fast proliferation of mobile devices (eg, smartphones and
wearable devices) in people's lives. In addition, these devices possess powerful …

The geography of Pokémon GO: beneficial and problematic effects on places and movement

A Colley, J Thebault-Spieker, AY Lin… - Proceedings of the …, 2017 - dl.acm.org
The widespread popularity of Pokémon GO presents the first opportunity to observe the
geographic effects of location-based gaming at scale. This paper reports the results of a …

Climate change games as tools for education and engagement

JS Wu, JJ Lee - Nature Climate Change, 2015 - nature.com
Scientists, educators and policymakers continue to face challenges when it comes to finding
effective strategies to engage the public on climate change. We argue that games on the …

[CYTOWANIE][C] Augmented learning: Research and design of mobile educational games

E Klopfer - 2008 - books.google.com
An overview of mobile learning games that argues for the educational advantages of
handheld games over their big-screen counterparts. New technology has brought with it new …

[KSIĄŻKA][B] Fundamentals of wearable computers and augmented reality

W Barfield - 2015 - books.google.com
Upon publication almost 15 years ago, the first edition almost instantly became a trusted
reference, setting the stage for the coming decade, in which the explosion in research and …

[PDF][PDF] The use of serious games in preschool education.

G Kokkalia, A Drigas, A Economou… - … Journal of Emerging …, 2017 - researchgate.net
A brief review is presented in order to underlie the importance of serious games in preschool
education. Their role is examined according to the educational perspectives that are …

Dynamic difficulty adjustment in computer games through real-time anxiety-based affective feedback

C Liu, P Agrawal, N Sarkar, S Chen - International Journal of …, 2009 - Taylor & Francis
A number of studies in recent years have investigated the dynamic difficulty adjustment
(DDA) mechanism in computer games to automatically tailor gaming experience to …

[PDF][PDF] A review of mobile location-based games for learning across physical and virtual spaces.

NM Avouris, N Yiannoutsou - J. Univers. Comput. Sci., 2012 - researchgate.net
In this paper we review mobile location-based games for learning. These games are played
in physical space, but at the same time, they are supported by actions and events in an …

A survey of mobile and wireless technologies for augmented reality systems

G Papagiannakis, G Singh… - … Animation and Virtual …, 2008 - Wiley Online Library
Recent advances in hardware and software for mobile computing have enabled a new
breed of mobile augmented reality (AR) systems and applications. A new breed of …