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Effects of virtual reality in the early-stage stroke rehabilitation: A systematic review and meta-analysis of randomized controlled trials
Background Virtual reality (VR) is an emerging technology and has shown promising
outcomes in stroke rehabilitation. VR can create an enriched environment, facilitate task …
outcomes in stroke rehabilitation. VR can create an enriched environment, facilitate task …
What do stroke patients look for in game-based rehabilitation: a survey study
Stroke is one of the most common causes of physical disability, and early, intensive, and
repetitive rehabilitation exercises are crucial to the recovery of stroke survivors …
repetitive rehabilitation exercises are crucial to the recovery of stroke survivors …
Presence and cybersickness in immersive content: Effects of content type, exposure time and gender
As the usage of head-mounted displays (HMD) increases, it is important to establish best
usage practices to ensure the appropriate use of Virtual Reality (VR) equipment. Among the …
usage practices to ensure the appropriate use of Virtual Reality (VR) equipment. Among the …
Reported use of technology in stroke rehabilitation by physical and occupational therapists
Purpose: With the patient care experience being a healthcare priority, it is concerning that
patients with stroke reported boredom and a desire for greater fostering of autonomy, when …
patients with stroke reported boredom and a desire for greater fostering of autonomy, when …
The application of virtual reality to home-based rehabilitation for children and adolescents with cerebral palsy: A systematic review and meta-analysis
Background Home-based rehabilitation enables children and families to participate in
therapeutic activities built into their daily routines without the barriers of arrangement and …
therapeutic activities built into their daily routines without the barriers of arrangement and …
Validation of a Kinect V2 based rehabilitation game
Interactive technologies are beneficial to stroke recovery as rehabilitation interventions;
however, they lack evidence for use as assessment tools. Mystic Isle is a multi-planar full …
however, they lack evidence for use as assessment tools. Mystic Isle is a multi-planar full …
Biomedical serious game system for lower limb motor rehabilitation of hemiparetic stroke patients
Hemiparesis resulting from a stroke has a direct impact on patients' daily activities. New
approaches for motor rehabilitation include Serious Games (SG) because they include (in a …
approaches for motor rehabilitation include Serious Games (SG) because they include (in a …
Virtual reality software package for implementing motor learning and rehabilitation experiments
Virtual reality games for rehabilitation are attracting increasing growth. In particular, there is
a demand for games that allow therapists to identify an individual's difficulties and customize …
a demand for games that allow therapists to identify an individual's difficulties and customize …
Boxing training in patients with stroke causes improvement of upper extremity, balance, and cognitive functions but should it be applied as virtual or real?
Background: Upper extremity hemiparesis is one of the most common post-stroke disabilities
requiring rehabilitation. Objective: To compare the effects of virtual and real boxing training …
requiring rehabilitation. Objective: To compare the effects of virtual and real boxing training …
Routine clinical application of virtual reality in abdominal surgery
Background: The advantages of 3D reconstruction, immersive virtual reality (VR) and 3D
printing in abdominal surgery have been enunciated for many years, but still today their …
printing in abdominal surgery have been enunciated for many years, but still today their …