Empathy in virtual agents and robots: A survey

A Paiva, I Leite, H Boukricha, I Wachsmuth - ACM Transactions on …, 2017 - dl.acm.org
This article surveys the area of computational empathy, analysing different ways by which
artificial agents can simulate and trigger empathy in their interactions with humans …

Why story matters: A review of narrative in serious games

E Naul, M Liu - Journal of Educational Computing Research, 2020 - journals.sagepub.com
Literature has shown that immersive learning environments such as digital educational
games and simulations often incorporate storytelling elements in their designs as narrative …

[BUCH][B] Artificial intelligence and games

GN Yannakakis, J Togelius - 2018 - Springer
Georgios N. Yannakakis Julian Togelius Page 1 Artificial Intelligence and Games Georgios N.
Yannakakis Julian Togelius Page 2 Artificial Intelligence and Games Page 3 Georgios N …

The influence of empathy in human–robot relations

I Leite, A Pereira, S Mascarenhas, C Martinho… - International journal of …, 2013 - Elsevier
The idea of robotic companions capable of establishing meaningful relationships with
humans remains far from being accomplished. To achieve this, robots must interact with …

Personal informatics for everyday life: How users without prior self-tracking experience engage with personal data

A Rapp, F Cena - International Journal of Human-Computer Studies, 2016 - Elsevier
The spreading of devices and applications allowing people to collect personal information
opens new opportunities for Personal Informatics. Although many of these tools are already …

A panorama of artificial and computational intelligence in games

GN Yannakakis, J Togelius - IEEE Transactions on …, 2014 - ieeexplore.ieee.org
This paper attempts to give a high-level overview of the field of artificial and computational
intelligence (AI/CI) in games, with particular reference to how the different core research …

THE EMPATHIC COMPANION: A CHARACTER-BASED INTERFACE THAT ADDRESSES USERS'AFFECTIVE STATES

H Prendinger, M Ishizuka - Applied artificial intelligence, 2005 - Taylor & Francis
In this paper, we report on our efforts in develo** affective character-based interfaces, ie,
interfaces that recognize and measure affective information of the user and address user …

Effect of AI chatbot empathy and identity disclosure on willingness to donate: the mediation of humanness and social presence

G Park, MC Yim, J Chung, S Lee - Behaviour & Information …, 2023 - Taylor & Francis
This paper explores the effect of chatbot empathy and identity disclosure on willingness to
donate (WTD) to a fundraising project and the psychological mechanism in the relationship …

Anti-bullying programs and Information and Communication Technologies (ICTs): A systematic review

A Nocentini, V Zambuto, E Menesini - Aggression and Violent Behavior, 2015 - Elsevier
Abstract Information and Communication Technologies (ICTs) constitute suitable tools for
interventions with children and adolescents promoting their emotional, psychological and …

The TARDIS framework: intelligent virtual agents for social coaching in job interviews

K Anderson, E André, T Baur, S Bernardini… - … conference on advances …, 2013 - Springer
The TARDIS project aims to build a scenario-based serious-game simulation platform for
NEETs and job-inclusion associations that supports social training and coaching in the …