PossessedHand: techniques for controlling human hands using electrical muscles stimuli
If a device can control human hands, the device can be useful for HCI and tangible
application's output. To aid the controlling of finger movement, we present PossessedHand …
application's output. To aid the controlling of finger movement, we present PossessedHand …
From perception to action: a review and taxonomy on electrical muscle stimulation in HCI
The last decade has witnessed an increase in Electrical Muscle Stimulation (EMS) research.
Myriads of application scenarios have been proposed and toolkits, as well as procedures …
Myriads of application scenarios have been proposed and toolkits, as well as procedures …
Cruise control for pedestrians: Controlling walking direction using electrical muscle stimulation
Pedestrian navigation systems require users to perceive, interpret, and react to navigation
information. This can tax cognition as navigation information competes with information from …
information. This can tax cognition as navigation information competes with information from …
Electrical head actuation: Enabling interactive systems to directly manipulate head orientation
We propose a novel interface concept in which interactive systems directly manipulate the
user's head orientation. We implement this using electrical-muscle-stimulation (EMS) of the …
user's head orientation. We implement this using electrical-muscle-stimulation (EMS) of the …
Let me grab this: a comparison of EMS and vibration for haptic feedback in free-hand interaction
Free-hand interaction with large displays is getting more common, for example in public
settings and exertion games. Adding haptic feedback offers the potential for more realistic …
settings and exertion games. Adding haptic feedback offers the potential for more realistic …
Towards understanding the design of bodily integration
In the field of human-computer interaction, the term “integration” describes an emergent
paradigm in which the human and the computer are tightly coupled. Our previous research …
paradigm in which the human and the computer are tightly coupled. Our previous research …
Towards designing bodily integrated play
There is an increasing trend in utilizing interactive technology for bodily integrations, such as
additional limbs and ingestibles. Prior work on bodily integrated systems mostly examined …
additional limbs and ingestibles. Prior work on bodily integrated systems mostly examined …
AI in the shell: Towards an understanding of integrated embodiment
With technologies becoming increasingly intelligent, the interaction paradigm of Human-
Computer Integration where computers and human form a partnership emerged. Most of …
Computer Integration where computers and human form a partnership emerged. Most of …
Implanted user interfaces
We investigate implanted user interfaces that small devices provide when implanted
underneath human skin. Such devices always stay with the user, making their implanted …
underneath human skin. Such devices always stay with the user, making their implanted …
Augmenting human with a tail
H **e, K Mitsuhashi, T Torii - Proceedings of the 10th Augmented Human …, 2019 - dl.acm.org
Human-augmentation devices have been extensively proposed and developed recently and
are useful in improving our work efficiency and our quality of life. Inspired by animal tails, this …
are useful in improving our work efficiency and our quality of life. Inspired by animal tails, this …