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[HTML][HTML] A multi-agent framework for collaborative geometric modeling in virtual environments
The use of collaborative applications in which several individuals interact to solve a problem
is an important strategy both in educational settings as well as professional environments …
is an important strategy both in educational settings as well as professional environments …
A new approach to grid computing for distributed rendering
Photo realistic Image Synthesis requires high computational power to generate virtual
images from 3D models. In fact, the rendering of a single high-quality image may take days …
images from 3D models. In fact, the rendering of a single high-quality image may take days …
An agent-based paradigm for virtual modeling
Recent advances in graphics hardware technology are enabling the development of
increasingly more sophisticated virtual reality (VR) applications. However, the …
increasingly more sophisticated virtual reality (VR) applications. However, the …
A multiagent architecture for 3D rendering optimization
Rendering is the process of generating a 2D image from the abstract description of a 3D
scene. In spite of the development of new techniques and algorithms, the computational …
scene. In spite of the development of new techniques and algorithms, the computational …
[PDF][PDF] A multi-agent approach to distributed rendering optimization
Physically based rendering is the process of generating a 2D image from the abstract
description of a 3D Scene. Despite the development of various new techniques and …
description of a 3D Scene. Despite the development of various new techniques and …
Agents based visualization and strategies
N Roard, MW Jones - 2006 - otik.uk.zcu.cz
This paper describes a flexible visualization architecture based on software agents, which
enables the abstraction and reuse of rendering strategies. Using a reification of the …
enables the abstraction and reuse of rendering strategies. Using a reification of the …
[PDF][PDF] 3D distributed rendering and optimization using free software
Physically based Rendering is the process of generating a 2D image from the abstract
description of a 3D scene. The process of constructing a 2D image requires several phases …
description of a 3D scene. The process of constructing a 2D image requires several phases …
A MultiAgent system for physically based rendering optimization
Physically based rendering is the process of generating a 2D image from the abstract
description of a 3D Scene. Despite the development of various new techniques and …
description of a 3D Scene. Despite the development of various new techniques and …
[PDF][PDF] Distributable software architecture for synthetic environment generation in real-time missile simulations and validations
D Mehlber - 2024 - opus4.kobv.de
This bachelor thesis introduces and implements a hybrid software architecture capable of
connecting to other instances, forming clusters of nodes to share workload and distribute …
connecting to other instances, forming clusters of nodes to share workload and distribute …
Distributed rendering of images through intelligent task distribution
In this paper we propose a flexible task distribution mechanism in order to reduce the time
spent in rendering complex 3D scenes. This kind of mechanisms are particularly useful …
spent in rendering complex 3D scenes. This kind of mechanisms are particularly useful …