On the understanding of gamification in blockchain systems

RM Parizi, A Dehghantanha - … on Future Internet of Things and …, 2018 - ieeexplore.ieee.org
Blockchain is a new trend rising fast from the community and the enterprise world. As an
infrastructural technology it is finding its way into a growing number of domains like finance …

Enki: A pedagogical services aggregator for learning programming languages

JC Paiva, JP Leal, RA Queirós - … of the 2016 ACM Conference on …, 2016 - dl.acm.org
This paper presents Enki, a web-based IDE that integrates several pedagogical tools
designed to engage students in learning programming languages. Enki achieves this goal …

A primer on gamification standardization

RAP de Queiros, M Pinto, A Simões… - … and Implementations of …, 2022 - igi-global.com
Computer science education has always been a challenging topic for both sides of the
trench: educators and learners. Nowadays, with the pandemic state that we are facing, these …

FGPE gamification service: a graphql service to gamify online education

JC Paiva, A Haraszczuk, R Queirós, JP Leal… - Trends and Applications …, 2021 - Springer
Kee** students engaged while learning programming is becoming more and more
imperative. Of the several proposed techniques, gamification is presumably the most widely …

Preparation of a hybrid e-learning course for gamification

D Kermek, D Strmečki, M Novak… - 2016 39th International …, 2016 - ieeexplore.ieee.org
Usage of game mechanics, dynamics, aesthetics and game thinking in a non-game systems
is called gamification and recently becomes very popular in academia. In e-learning systems …

Gamification of learning activities with the Odin service

JC Paiva, JP Leal, R Queirós - 2016 - repositorio.inesctec.pt
Existing gamification services have features that preclude their use by e-learning tools. Odin
is a gamification service that mimics the API of state-of-theart services without these …

Gamification-and Virtual Reality-Based Learning Environment for UML Class Diagram Modeling

E Yigitbas, M Schmidt, A Bucchiarone… - 2024 IEEE Global …, 2024 - ieeexplore.ieee.org
In the realm of conceptual and system design, mod-eling stands out as a pivotal activity,
emphasizing the significance of mastering modeling languages such as the Unified …

A survey on game backend services

RAP de Queirós - Gamification-Based E-Learning Strategies for …, 2017 - igi-global.com
The industry of video games is one of the fastest growing sectors in the worldwide economy.
One of the key factors to increase engagement and player retention, was the use of various …

Learning computer science languages in enki

JC Paiva, JP Leal, RA Queirós - … of the 2016 ACM Conference on …, 2016 - dl.acm.org
This paper presents an overview and main features of Enki, a web-based learning
environment for computer science languages. Enki was designed to be a sort of entry level …