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A ten-year review analysis of the impact of digitization on tourism development (2012–2022)
Many tourism-related activities have been suspended due to the nationally enforced
lockdown to combat the Coronavirus pandemic. The tourism industry suffered immensely …
lockdown to combat the Coronavirus pandemic. The tourism industry suffered immensely …
Digital 3D technologies for humanities research and education: an overview
S Muenster - Applied Sciences, 2022 - mdpi.com
Digital 3D modelling and visualization technologies have been widely applied to support
research in the humanities since the 1980s. Since technological backgrounds, project …
research in the humanities since the 1980s. Since technological backgrounds, project …
Systematic review on gamification and cultural heritage dissemination
In the current modern world, gamification and its innovative methods become one of the
primary tools for advanced communication and socialization with users in a variety of sectors …
primary tools for advanced communication and socialization with users in a variety of sectors …
[HTML][HTML] Three-Dimensional Documentation and Virtual Web Navigation System for the Indoor and Outdoor Exploration of a Complex Cultural Heritage Site
The spread of new survey strategies for the documentation and 3D reconstruction of
complex cultural heritage sites enables the implementation of virtual web navigation …
complex cultural heritage sites enables the implementation of virtual web navigation …
Creative bits: challenges of applying industry 4.0 in digital creative industries
Creative industries are one of the sectors that have been significantly impacted by the
emergence of Fourth Industrial Revolution technologies. These technologies are more …
emergence of Fourth Industrial Revolution technologies. These technologies are more …
Comparison of gamified and non-gamified mixed reality in enhancing museum visitor engagement, motivation, and learning outcome
This study, conducted at the Wieng Yong House Museum in Lamphun, Thailand, examines
the impact of gamification within mixed reality (MR) experiences on visitor engagement …
the impact of gamification within mixed reality (MR) experiences on visitor engagement …
The effect of STREAM-based teaching materials using smart apps creator 3 on students' scientific literacy
F Pebriani, L Heliawati… - International Journal of …, 2022 - journal.gmpionline.com
This study aimed to develop STREAM-based water teaching using Smart Apps Creator 3 on
students' scientific literacy. The method carried out by Research and Development uses the …
students' scientific literacy. The method carried out by Research and Development uses the …
A card-based internet of things game ideation tool for museum context
The increasing deployments of Internet of Things (IoT) technologies create new
opportunities for game design for museums. Previous studies have highlighted the difficulty …
opportunities for game design for museums. Previous studies have highlighted the difficulty …
Assessment of job meaning based on attributes of food-delivery mobile applications
Using a mixed method, this study investigated how food delivery employees' perceived
sense of purpose, autonomy, and self-efficacy from delivery applications affected job …
sense of purpose, autonomy, and self-efficacy from delivery applications affected job …
[HTML][HTML] 3D Data Integration for Web Fruition of Underground Archaeological Sites: A Web Navigation System for the Hypogeum of Crispia salvia (Marsala, Italy)
The diffuse data fruition of archaeological hypogeum sites still represents a challenge due to
their limited accessibility and their preservation and maintenance issues. This implies that …
their limited accessibility and their preservation and maintenance issues. This implies that …