Internet gaming disorder in children and adolescents: a systematic review
FW Paulus, S Ohmann, A Von Gontard… - … Medicine & Child …, 2018 - Wiley Online Library
Aim Internet gaming disorder (IGD) is a serious disorder leading to and maintaining
pertinent personal and social impairment. IGD has to be considered in view of …
pertinent personal and social impairment. IGD has to be considered in view of …
Metaanalysis of the relationship between violent video game play and physical aggression over time
To clarify and quantify the influence of video game violence (VGV) on aggressive behavior,
we conducted a metaanalysis of all prospective studies to date that assessed the relation …
we conducted a metaanalysis of all prospective studies to date that assessed the relation …
[PDF][PDF] Theories of personality
DP Schultz, SE Schultz, M Enos - 2009 - academia.edu
Each edition of a textbook must be as vital, dynamic, and responsive to change as the field it
covers. To remain an effective teaching instrument, it must reflect the development of the …
covers. To remain an effective teaching instrument, it must reflect the development of the …
Pathological video game use among youths: a two-year longitudinal study
OBJECTIVES: We aimed to measure the prevalence and length of the problem of
pathological video gaming or Internet use, to identify risk and protective factors, to determine …
pathological video gaming or Internet use, to identify risk and protective factors, to determine …
Changes in dispositional empathy in American college students over time: A meta-analysis
The current study examines changes over time in a commonly used measure of
dispositional empathy. A cross-temporal meta-analysis was conducted on 72 samples of …
dispositional empathy. A cross-temporal meta-analysis was conducted on 72 samples of …
[BOOK][B] Media/society: Industries, images, and audiences
Media/Society: Industries, Images, and Audiences, Fifth Edition, by David Croteau and
William Hoynes provides a framework for understanding the relationship between media …
William Hoynes provides a framework for understanding the relationship between media …
Psychosocial causes and consequences of pathological gaming
Pathological use of computer and video games has been associated with indicators of
psychosocial well-being, such as loneliness, low self-esteem, low social competence, and …
psychosocial well-being, such as loneliness, low self-esteem, low social competence, and …
Toward a consensus definition of pathological video-gaming: A systematic review of psychometric assessment tools
Pathological video-gaming, or its proposed DSM-V classification of “Internet Use Disorder”,
is of increasing interest to scholars and practitioners in allied health disciplines. This …
is of increasing interest to scholars and practitioners in allied health disciplines. This …
[BOOK][B] A cognitive psychology of mass communication
F Sanborn - 2022 - taylorfrancis.com
The eighth edition of this text remains an indispensable resource for mass communication
psychology and media effects courses. This book gives readers an in-depth understanding …
psychology and media effects courses. This book gives readers an in-depth understanding …
[BOOK][B] Choice and preference in media use: Advances in selective exposure theory and research
S Knobloch-Westerwick - 2014 - taylorfrancis.com
Mediated messages flood our daily lives, through virtually endless choices of media
channels, genres, and content. However, selectivity determines what media messages we …
channels, genres, and content. However, selectivity determines what media messages we …