Internet gaming disorder in children and adolescents: a systematic review

FW Paulus, S Ohmann, A Von Gontard… - … Medicine & Child …, 2018 - Wiley Online Library
Aim Internet gaming disorder (IGD) is a serious disorder leading to and maintaining
pertinent personal and social impairment. IGD has to be considered in view of …

Metaanalysis of the relationship between violent video game play and physical aggression over time

AT Prescott, JD Sargent, JG Hull - Proceedings of the National Academy of …, 2018 - pnas.org
To clarify and quantify the influence of video game violence (VGV) on aggressive behavior,
we conducted a metaanalysis of all prospective studies to date that assessed the relation …

Virtual experience, real consequences: the potential negative emotional consequences of virtual reality gameplay

R Lavoie, K Main, C King, D King - Virtual Reality, 2021 - Springer
As virtual reality (VR) technology enters mainstream markets, it is imperative that we
understand its potential impacts on users, both positive and negative. In the present paper …

[KNJIGA][B] Choice and preference in media use: Advances in selective exposure theory and research

S Knobloch-Westerwick - 2014 - taylorfrancis.com
Mediated messages flood our daily lives, through virtually endless choices of media
channels, genres, and content. However, selectivity determines what media messages we …

Pathological video game use among youths: a two-year longitudinal study

DA Gentile, H Choo, A Liau, T Sim, D Li, D Fung… - …, 2011 - publications.aap.org
OBJECTIVES: We aimed to measure the prevalence and length of the problem of
pathological video gaming or Internet use, to identify risk and protective factors, to determine …

[PDF][PDF] Ergen ve genç erişkinlerde dijital oyun bağımlılığı: Güncel bir bakış

AY Irmak, S Erdoğan - Türk Psikiyatri Dergisi, 2016 - turkpsikiyatri.com
Ergen ve genç erişkinlerin önceleri parklarda ve sokaklarda yaşadıkları oyun etkinlikleri, son
yıllarda evlerde ya da internet/oyun salonlarında, bilgisayar başında gerçekleştirilen sanal …

Changes in dispositional empathy in American college students over time: A meta-analysis

SH Konrath, EH O'Brien… - Personality and Social …, 2011 - journals.sagepub.com
The current study examines changes over time in a commonly used measure of
dispositional empathy. A cross-temporal meta-analysis was conducted on 72 samples of …

Toward a consensus definition of pathological video-gaming: A systematic review of psychometric assessment tools

DL King, MC Haagsma, PH Delfabbro… - Clinical psychology …, 2013 - Elsevier
Pathological video-gaming, or its proposed DSM-V classification of “Internet Use Disorder”,
is of increasing interest to scholars and practitioners in allied health disciplines. This …

The (non) relation between empathy and aggression: surprising results from a meta-analysis.

DD Vachon, DR Lynam, JA Johnson - Psychological bulletin, 2014 - psycnet.apa.org
Assumptions regarding the importance of empathy are pervasive. Given the impact these
assumptions have on research, assessment, and treatment, it is imperative to know whether …

Psychosocial causes and consequences of pathological gaming

JS Lemmens, PM Valkenburg, J Peter - Computers in human behavior, 2011 - Elsevier
Pathological use of computer and video games has been associated with indicators of
psychosocial well-being, such as loneliness, low self-esteem, low social competence, and …