Affine body dynamics: Fast, stable & intersection-free simulation of stiff materials
Simulating stiff materials in applications where deformations are either not significant or can
safely be ignored is a pivotal task across fields. Rigid body modeling has thus long …
safely be ignored is a pivotal task across fields. Rigid body modeling has thus long …
[PDF][PDF] Second-order stencil descent for interior-point hyperelasticity
Newton's method has been a popular choice [Baraff and Witkin 1998] for solving the
variational form [Kane et al. 2000; Martin et al. 2011] associated with various deformable …
variational form [Kane et al. 2000; Martin et al. 2011] associated with various deformable …
Simple and scalable frictional contacts for thin nodal objects
G Daviet - ACM Transactions on Graphics (TOG), 2020 - dl.acm.org
Frictional contacts are the primary way by which physical bodies interact, yet they pose
many numerical challenges. Previous works have devised robust methods for handling …
many numerical challenges. Previous works have devised robust methods for handling …
6-DoF haptic rendering using continuous collision detection between points and signed distance fields
H Xu, J Barbič - IEEE transactions on haptics, 2016 - ieeexplore.ieee.org
We present an algorithm for fast continuous collision detection between points and signed
distance fields, and demonstrate how to robustly use it for 6-DoF haptic rendering of contact …
distance fields, and demonstrate how to robustly use it for 6-DoF haptic rendering of contact …
A brief overview of collision detection
R Weller, R Weller - New Geometric Data Structures for Collision Detection …, 2013 - Springer
Collision detection algorithms has been investigated since decades. Consequently, there
already exist a wide spectrum of different approaches. In this chapter, we give a broad …
already exist a wide spectrum of different approaches. In this chapter, we give a broad …
Primal/dual descent methods for dynamics
We examine the relationship between primal, or force‐based, and dual, or constraint‐based
formulations of dynamics. Variational frameworks such as Projective Dynamics have proved …
formulations of dynamics. Variational frameworks such as Projective Dynamics have proved …
An introduction to physics-based animation
Physics-based animation has emerged as a core area of computer graphics finding
widespread application in the film and video game industries as well as in areas such as …
widespread application in the film and video game industries as well as in areas such as …
Subspace-preconditioned gpu projective dynamics with contact for cloth simulation
We propose an efficient cloth simulation method that combines the merits of two drastically
different numerical procedures, namely the subspace integration and parallelizable iterative …
different numerical procedures, namely the subspace integration and parallelizable iterative …
Velocity level approximation of pressure field contact patches
Pressure Field Contact (PFC) was recently introduced as a method for detailed modeling of
contact interface regions at rates much faster than elasticity-theory models, while at the …
contact interface regions at rates much faster than elasticity-theory models, while at the …
Robust contact generation for robot simulation with unstructured meshes
K Hauser - Robotics Research: The 16th International Symposium …, 2016 - Springer
This paper presents a numerically stable method for rigid body simulation of unstructured
meshes undergoing forceful contact, such as in robot locomotion and manipulation. The key …
meshes undergoing forceful contact, such as in robot locomotion and manipulation. The key …