Microlearning in diverse contexts: A bibliometric analysis

R Sankaranarayanan, J Leung, V Abramenka-Lachheb… - TechTrends, 2023 - Springer
In recent years, publications on microlearning have substantially increased, as this topic has
received extensive attention from scholars in the instructional design and technology …

Map** microlearning development and trends across diverse contexts: a bibliometric analysis (2007–2023)

WK Monib, A Qazi, RA Apong - Interactive Learning Environments, 2024 - Taylor & Francis
Microlearning, an emerging educational approach, has gained increasing attention across
various fields in recent years, leading to extensive scientific literature. However, it remains …

[HTML][HTML] Overcoming challenges when teaching hands-on courses about Virtual Reality and Augmented Reality: Methods, techniques and best practice

R Doerner, R Horst - Graphics and Visual Computing, 2022 - Elsevier
This paper presents methods and techniques for teaching Virtual Reality (VR) and
Augmented Reality (AR) that were conceived and refined during more than 20 years of our …

Vocational training with microlearning—how low-immersive 360-degree learning environments support work-process-integrated learning

MS Billert, T Weinert, MT de Gafenco… - IEEE Transactions …, 2022 - ieeexplore.ieee.org
In-company training is facing new challenges in preparing employees for the demands of
digitalized and automated manufacturing. New training concepts like microlearning are …

Virtual reality content creation based on self-contained components in the e-learning domain: Re-using pattern-based vr content in different authoring toolkits

R Horst, S Gerstmeier, R Naraghi-Taghi-Off… - Multimedia Tools and …, 2024 - Springer
In the context of e-learning, it is challenging to incorporate emerging technologies, such as
alternate reality games or Virtual Reality (VR), within current learning trends. Microlearning …

Shared digital artifacts–Co-creators as beneficiaries in microlearning development

M Thiel de Gafenco, T Weinert, A Janson… - Education and …, 2024 - Springer
Continuing vocational training benefits from the employees' ability to share individual
experience and expertise with their co-workers, as these assets constitute competitive …

Supporting the creation of non-linear everyday AR experiences in exhibitions and museums: An authoring process based on self-contained building blocks

L Rau, JL Bitter, Y Liu, U Spierling… - Frontiers in Virtual Reality, 2022 - frontiersin.org
The use of Augmented Reality (AR) has the potential to make everyday experiences exciting
and educational. For example, AR can augment exhibits in museums with animated and …

[PDF][PDF] Bite-Sized Virtual Reality Learning Applications: A Pattern-Based Immersive Authoring Environment.

R Horst, R Naraghi-Taghi-Off, L Rau… - J. Univers. Comput …, 2020 - pdfs.semanticscholar.org
Bite-sized learning is a current educational trend in which educators divide content into
relatively small, easily comprehensible chunks, called nuggets. In this paper, we introduce …

Virtual Reality und Augmented Reality in der Bildung–Ein Überblick zum Thema

M Prange - Digitale Bildung für Lehramtsstudierende: TE@ M …, 2021 - Springer
Virtual Reality und Augmented Reality in der Bildung – Ein Überblick zum Thema | SpringerLink
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Authoring with virtual reality nuggets—lessons learned

R Horst, R Naraghi-Taghi-Off, L Rau… - Frontiers in Virtual …, 2022 - frontiersin.org
Virtual Reality (VR) systems and VR content are complex, and their creation can mainly be
conducted by experts in VR and related areas. That makes the use of VR challenging for …