Eye tracking in virtual reality: a broad review of applications and challenges
Eye tracking is becoming increasingly available in head-mounted virtual reality displays with
various headsets with integrated eye trackers already commercially available. The …
various headsets with integrated eye trackers already commercially available. The …
Virtually secure: A taxonomic assessment of cybersecurity challenges in virtual reality environments
Abstract Although Virtual Reality (VR) is certainly not a new technology, its recent adoption
across several sectors beyond entertainment has led the information security research …
across several sectors beyond entertainment has led the information security research …
Sok: Authentication in augmented and virtual reality
Augmented reality (AR) and virtual reality (VR) devices are emerging as prominent
contenders to today's personal computers. As personal devices, users will use AR and VR to …
contenders to today's personal computers. As personal devices, users will use AR and VR to …
Fast and secure authentication in virtual reality using coordinated 3d manipulation and pointing
There is a growing need for usable and secure authentication in immersive virtual reality
(VR). Established concepts (eg, 2D authentication schemes) are vulnerable to observation …
(VR). Established concepts (eg, 2D authentication schemes) are vulnerable to observation …
Security and privacy in virtual reality: a literature survey
A Giaretta - Virtual Reality, 2024 - Springer
Virtual reality (VR) is a multibillionaire market that keeps growing, year after year. As VR is
becoming prevalent in households and small businesses, it is critical to address the effects …
becoming prevalent in households and small businesses, it is critical to address the effects …
Replicueauth: Validating the use of a lab-based virtual reality setup for evaluating authentication systems
Evaluating novel authentication systems is often costly and time-consuming. In this work, we
assess the suitability of using Virtual Reality (VR) to evaluate the usability and security of …
assess the suitability of using Virtual Reality (VR) to evaluate the usability and security of …
Combining real-world constraints on user behavior with deep neural networks for virtual reality (vr) biometrics
Deep networks have demonstrated enormous potential for identification and authentication
using behavioral biometrics in virtual reality (VR). However, existing VR behavioral …
using behavioral biometrics in virtual reality (VR). However, existing VR behavioral …
Safety, power imbalances, ethics and proxy sex: Surveying in-the-wild interactions between vr users and bystanders
VR users and bystanders must sometimes interact, but our understanding of these
interactions-their purpose, how they are accomplished, attitudes toward them, and where …
interactions-their purpose, how they are accomplished, attitudes toward them, and where …
Using gaze behavior and head orientation for implicit identification in virtual reality
Identifying users of a Virtual Reality (VR) headset provides designers of VR content with the
opportunity to adapt the user interface, set user-specific preferences, or adjust the level of …
opportunity to adapt the user interface, set user-specific preferences, or adjust the level of …
Using siamese neural networks to perform cross-system behavioral authentication in virtual reality
In this paper, we provide an approach on using behavioral biometrics to perform cross-
system high-assurance authentication of users in virtual reality (VR) environments. VR is …
system high-assurance authentication of users in virtual reality (VR) environments. VR is …