A systematic review of 10 years of augmented reality usability studies: 2005 to 2014
Augmented Reality (AR) interfaces have been studied extensively over the last few decades,
with a growing number of user-based experiments. In this paper, we systematically review …
with a growing number of user-based experiments. In this paper, we systematically review …
Cross-device taxonomy: Survey, opportunities and challenges of interactions spanning across multiple devices
Designing interfaces or applications that move beyond the bounds of a single device screen
enables new ways to engage with digital content. Research addressing the opportunities …
enables new ways to engage with digital content. Research addressing the opportunities …
Requirements and design space for interactive public displays
Digital immersion is moving into public space. Interactive screens and public displays are
deployed in urban environments, malls, and shop windows. Inner city areas, airports, train …
deployed in urban environments, malls, and shop windows. Inner city areas, airports, train …
Beyond mouse and keyboard: Expanding design considerations for information visualization interactions
The importance of interaction to Information Visualization (InfoVis) and, in particular, of the
interplay between interactivity and cognition is widely recognized [12, 15, 32, 55, 70]. This …
interplay between interactivity and cognition is widely recognized [12, 15, 32, 55, 70]. This …
Conductor: enabling and understanding cross-device interaction
P Hamilton, DJ Wigdor - Proceedings of the SIGCHI conference on …, 2014 - dl.acm.org
The proliferation of inexpensive connected devices has created a situation where a person,
at any given moment, is surrounded by interactive computers. Despite this fact, there are …
at any given moment, is surrounded by interactive computers. Despite this fact, there are …
How to evaluate public displays
After years in the lab, interactive public displays are finding their way into public spaces,
shop windows, and public institutions. They are equipped with a multitude of sensors as well …
shop windows, and public institutions. They are equipped with a multitude of sensors as well …
Sensor synaesthesia: touch in motion, and motion in touch
We explore techniques for hand-held devices that leverage the multimodal combination of
touch and motion. Hybrid touch+ motion gestures exhibit interaction properties that combine …
touch and motion. Hybrid touch+ motion gestures exhibit interaction properties that combine …
Multifi: Multi fidelity interaction with displays on and around the body
Display devices on and around the body such as smartwatches, head-mounted displays or
tablets enable users to interact on the go. However, diverging input and output fidelities of …
tablets enable users to interact on the go. However, diverging input and output fidelities of …
Handycast: Phone-based bimanual input for virtual reality in mobile and space-constrained settings via pose-and-touch transfer
Despite the potential of Virtual Reality as the next computing platform for general purposes,
current systems are tailored to stationary settings to support expansive interaction in mid-air …
current systems are tailored to stationary settings to support expansive interaction in mid-air …
[KSIĄŻKA][B] Pervasive displays: understanding the future of digital signage
Fueled by falling display hardware costs and rising demand, digital signage and pervasive
displays are becoming ever more ubiquitous. Such systems have traditionally been used for …
displays are becoming ever more ubiquitous. Such systems have traditionally been used for …