Augmented reality map navigation with freehand gestures

KA Satriadi, B Ens, M Cordeil, B Jenny… - … IEEE conference on …, 2019 - ieeexplore.ieee.org
Freehand gesture interaction has long been proposed as anatural'input method for
Augmented Reality (AR) applications, yet has been little explored for intensive applications …

Comparing hand gestures and a gamepad interface for locomotion in virtual environments

J Zhao, R An, R Xu, B Lin - International Journal of Human-Computer …, 2022 - Elsevier
Hand gesture is a new and promising interface for locomotion in virtual environments. While
several previous studies have proposed different hand gestures for virtual locomotion, little …

[PDF][PDF] Virtual reality as a medium for remote class participation

K Pietroszek - Workshop, long and short paper, and poster …, 2019 - researchgate.net
We discuss the potential of Virtual Reality as a medium for distance learning, with a specific
focus on remote access to a class. We also describe a proof of concept of a remote …

User elicited gesture-based locomotion techniques for immersive VEs in a seated position: a comparative evaluation

P Ganapathi, K Sorathia - Frontiers in Virtual Reality, 2023 - frontiersin.org
Locomotion is a fundamental task for exploring and interacting in virtual environments (VEs),
and numerous locomotion techniques have been developed to improve the perceived …

Persistent call control user interface element in an artificial reality environment

R Walton, J Smiley, RA Chavez - US Patent 11,991,222, 2024 - Google Patents
Aspects of the present disclosure relate to orchestrating calls with an “active call bar” for an
artificial reality (XR) environment displayed on an XR device, with a control bar for voice …

Automatic projection type selection in an artificial reality environment

J Ravasz, E Pinchon, AT Varga, J Stevens… - US Patent …, 2024 - Google Patents
The present technology relates to artificial reality systems. Such systems provide projections
a user can create to specify object interactions. For example, when a user wishes to interact …

Detecting input in artificial reality systems based on a pinch and pull gesture

J Ravasz, J Stevens, AT Varga, E Pinchon… - US Patent …, 2024 - Google Patents
An artificial reality system is described that renders, presents, and controls user interface
elements within an artificial reality environment, and performs actions in response to one or …

Virtual reality locomotion via hand gesture

E Pinchon - US Patent 11,461,973, 2022 - Google Patents
Embodiments described herein disclose methods and systems directed to locomotion in
virtual reality (VR) based on hand gestures of a user. In some implementations, the user can …