Bots & (Main) frames: exploring the impact of tangible blocks and collaborative play in an educational programming game

EF Melcer, K Isbister - Proceedings of the 2018 CHI Conference on …, 2018 - dl.acm.org
While recent work has begun to evaluate the efficacy of educational programming games,
many common design decisions in these games (eg, single player gameplay using …

A tangible programming tool for children to cultivate computational thinking

D Wang, T Wang, Z Liu - The Scientific World Journal, 2014 - Wiley Online Library
Game and creation are activities which have good potential for computational thinking skills.
In this paper we present T‐Maze, an economical tangible programming tool for children …

T-Maze: a tangible programming tool for children

D Wang, C Zhang, H Wang - … of the 10th international conference on …, 2011 - dl.acm.org
This paper presents a tangible programming tool'T-Maze'for children aged 5 to 9. Children
could use T-Maze to create their own maze maps and complete some maze esca** tasks …

Visualisation of live code

A McLean, D Griffiths, N Collins… - … Visualisation and the …, 2010 - scienceopen.com
In this paper we outline the issues surrounding live coding which is projected for an
audience, and in this context, approaches to code visualisation. This includes natural …

[HTML][HTML] Fossbot: An open source and open design educational robot

C Chronis, I Varlamis - Electronics, 2022 - mdpi.com
In the last few years, the interest in the use of robots in STEM education has risen. However,
their main drawback is the high cost, which makes it almost impossible for schools to have …

Situated tangible robot programming

YS Sefidgar, P Agarwal, M Cakmak - Proceedings of the 2017 ACM/IEEE …, 2017 - dl.acm.org
This paper introduces situated tangible robot programming, whereby a robot is programmed
by placing specially designed tangible" blocks" in its workspace. These blocks are used for …

Reactile: Programming swarm user interfaces through direct physical manipulation

R Suzuki, J Kato, MD Gross, T Yeh - … of the 2018 CHI Conference on …, 2018 - dl.acm.org
We explore a new approach to programming swarm user interfaces (Swarm UI) by
leveraging direct physical manipulation. Existing Swarm UI applications are written using a …

Algorithmic bricks: A tangible robot programming tool for elementary school students

DY Kwon, HS Kim, JK Shim… - IEEE Transactions on …, 2012 - ieeexplore.ieee.org
Tangible programming tools enable children to easily learn the programming process,
previously considered to be difficult for them. While various tangible programming tools have …

Artist-programmers and programming languages for the arts

CA McLean - 2011 - research.gold.ac.uk
We consider the artist-programmer, who creates work through its description as source
code. The artist-programmer grandstands computer language, giving unique vantage over …

Develo** mixed reality educational applications: The virtual touch toolkit

J Mateu, MJ Lasala, X Alamán - Sensors, 2015 - mdpi.com
In this paper, we present Virtual Touch, a toolkit that allows the development of educational
activities through a mixed reality environment such that, using various tangible elements, the …