The effect of game-based learning on academic achievement motivation of elementary school students
T Partovi, MR Razavi - Learning and Motivation, 2019 - Elsevier
Abstract Game-Based Learning is widespread among elementary school students.
Consequences in academic achievement motivation have been studied frequently. The aim …
Consequences in academic achievement motivation have been studied frequently. The aim …
Children and interactive media: A compendium of current research and directions for the future
EA Wartella, B O'Keefe, R Scantlin - 2000 - policyarchive.org
Provides a comprehensive discussion of existing research on children and interactive
media. Focuses on how children use emerging communications media (video games, CD …
media. Focuses on how children use emerging communications media (video games, CD …
Tangible interfaces in early years' education: a systematic review
This paper presents a systematic review of the literature on Tangible User Interfaces (TUIs)
and interactions in young children's education by identifying 155 studies published between …
and interactions in young children's education by identifying 155 studies published between …
Behavioral signal processing: Deriving human behavioral informatics from speech and language
The expression and experience of human behavior are complex and multimodal and
characterized by individual and contextual heterogeneity and variability. Speech and …
characterized by individual and contextual heterogeneity and variability. Speech and …
Topobo: a constructive assembly system with kinetic memory
We introduce Topobo, a 3D constructive assembly system embedded with kinetic memory,
the ability to record and playback physical motion. Unique among modeling systems is …
the ability to record and playback physical motion. Unique among modeling systems is …
Using augmented reality technology in storytelling activities: examining elementary students' narrative skill and creativity
The aim of the study was to examine the effects of augmented reality technology on stories
in terms of narrative skill, story length and creativity and also to examine correlations …
in terms of narrative skill, story length and creativity and also to examine correlations …
The educated blogger: Using weblogs to promote literacy in the classroom
D Huffaker - AACE Review (Formerly AACE Journal), 2005 - learntechlib.org
This paper explores the role of weblogs in promoting literacy in classroom settings. Literacy
remains paramount in learning, not only for language development, but also as the …
remains paramount in learning, not only for language development, but also as the …
Interaction design and children
JP Hourcade - … and Trends® in Human–Computer Interaction, 2008 - nowpublishers.com
Children are increasingly using computer technologies as reflected in reports of computer
use in schools in the United States. Given the greater exposure of children to these …
use in schools in the United States. Given the greater exposure of children to these …
[PDF][PDF] Potential applications of digital storytelling in education
F Van Gils - 3rd twente student conference on IT, 2005 - Citeseer
Developments in the field of computer science are creating new methods of learning and
teaching. Digital storytelling is one of those fields, which is offering a new way of to educate …
teaching. Digital storytelling is one of those fields, which is offering a new way of to educate …
A long-term study of young children's rapport, social emulation, and language learning with a peer-like robot playmate in preschool
Prior research has demonstrated the importance of children's peers for their learning and
development. In particular, peer interaction, especially with more advanced peers, can …
development. In particular, peer interaction, especially with more advanced peers, can …