[HTML][HTML] Virtual humans in cultural heritage ICT applications: A review

OM Machidon, M Duguleana, M Carrozzino - Journal of Cultural Heritage, 2018 - Elsevier
Virtual Reality (VR) is becoming an increasingly important tool for the research, the
communication and the popularization of cultural heritage. A great deal of 3D interactive …

Tensor4d: Efficient neural 4d decomposition for high-fidelity dynamic reconstruction and rendering

R Shao, Z Zheng, H Tu, B Liu… - Proceedings of the …, 2023 - openaccess.thecvf.com
We present Tensor4D, an efficient yet effective approach to dynamic scene modeling. The
key of our solution is an efficient 4D tensor decomposition method so that the dynamic scene …

Structured local radiance fields for human avatar modeling

Z Zheng, H Huang, T Yu, H Zhang… - Proceedings of the …, 2022 - openaccess.thecvf.com
It is extremely challenging to create an animatable clothed human avatar from RGB videos,
especially for loose clothes due to the difficulties in motion modeling. To address this …

Function4d: Real-time human volumetric capture from very sparse consumer rgbd sensors

T Yu, Z Zheng, K Guo, P Liu… - Proceedings of the …, 2021 - openaccess.thecvf.com
Human volumetric capture is a long-standing topic in computer vision and computer
graphics. Although high-quality results can be achieved using sophisticated off-line systems …

Fourier plenoctrees for dynamic radiance field rendering in real-time

L Wang, J Zhang, X Liu, F Zhao… - Proceedings of the …, 2022 - openaccess.thecvf.com
Implicit neural representations such as Neural Radiance Field (NeRF) have focused mainly
on modeling static objects captured under multi-view settings where real-time rendering can …

Arch++: Animation-ready clothed human reconstruction revisited

T He, Y Xu, S Saito, S Soatto… - Proceedings of the IEEE …, 2021 - openaccess.thecvf.com
We present ARCH++, an image-based method to reconstruct 3D avatars with arbitrary
clothing styles. Our reconstructed avatars are animation-ready and highly realistic, in both …

Pifu: Pixel-aligned implicit function for high-resolution clothed human digitization

S Saito, Z Huang, R Natsume… - Proceedings of the …, 2019 - openaccess.thecvf.com
Abstract We introduce Pixel-aligned Implicit Function (PIFu), an implicit representation that
locally aligns pixels of 2D images with the global context of their corresponding 3D object …

Arch: Animatable reconstruction of clothed humans

Z Huang, Y Xu, C Lassner, H Li… - Proceedings of the …, 2020 - openaccess.thecvf.com
In this paper, we propose ARCH (Animatable Reconstruction of Clothed Humans), a novel
end-to-end framework for accurate reconstruction of animation-ready 3D clothed humans …

Pamir: Parametric model-conditioned implicit representation for image-based human reconstruction

Z Zheng, T Yu, Y Liu, Q Dai - IEEE transactions on pattern …, 2021 - ieeexplore.ieee.org
Modeling 3D humans accurately and robustly from a single image is very challenging, and
the key for such an ill-posed problem is the 3D representation of the human models. To …

Editable free-viewpoint video using a layered neural representation

J Zhang, X Liu, X Ye, F Zhao, Y Zhang, M Wu… - ACM Transactions on …, 2021 - dl.acm.org
Generating free-viewpoint videos is critical for immersive VR/AR experience, but recent
neural advances still lack the editing ability to manipulate the visual perception for large …