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Fractal image coding: A review
AE Jacquin - Proceedings of the IEEE, 1993 - ieeexplore.ieee.org
An approach to image coding based on a fractal theory of iterated contractive
transformations defined piecewise is described. The main characteristics of this approach …
transformations defined piecewise is described. The main characteristics of this approach …
[Књига][B] Real-time rendering
T Akenine-Moller, E Haines, N Hoffman - 2019 - taylorfrancis.com
Thoroughly revised, this third edition focuses on modern techniques used to generate
synthetic three-dimensional images in a fraction of a second. With the advent of …
synthetic three-dimensional images in a fraction of a second. With the advent of …
[PDF][PDF] Sphere tracing: A geometric method for the antialiased ray tracing of implicit surfaces
JC Hart - The Visual Computer, 1996 - academia.edu
Sphere tracing is a new technique for rendering implicit surfaces that uses geometric
distance. Sphere tracing marches along the ray toward its first intersection in steps …
distance. Sphere tracing marches along the ray toward its first intersection in steps …
[PDF][PDF] Volume visualization
AE Kaufman - ACM Computing Surveys (CSUR), 1996 - dl.acm.org
Volume visualization is a method of extracting information from volumetric datasets through
interactive graphics and imaging, and is concerned with the representation, manipulation …
interactive graphics and imaging, and is concerned with the representation, manipulation …
[Књига][B] Computer science handbook
AB Tucker - 2004 - taylorfrancis.com
When you think about how far and fast computer science has progressed in recent years, it's
not hard to conclude that a seven-year old handbook may fall a little short of the kind of …
not hard to conclude that a seven-year old handbook may fall a little short of the kind of …
[PDF][PDF] Ray Tracing Harmonic Functions
𝑌− 1 1 (𝑥, 𝑦, 𝑧)≥ 0.488603 𝑌0 1 (𝑥, 𝑦, 𝑧)≥ 0.690988 𝑌1 1 (𝑥, 𝑦, 𝑧)≥ 0.488603 𝑌− 2 2
(𝑥, 𝑦, 𝑧)≥ 0.546274 𝑌− 1 2 (𝑥, 𝑦, 𝑧)≥ 0.546274 𝑌0 2 (𝑥, 𝑦, 𝑧)≥ 0.446031 𝑌1 2 (𝑥, 𝑦 …
(𝑥, 𝑦, 𝑧)≥ 0.546274 𝑌− 1 2 (𝑥, 𝑦, 𝑧)≥ 0.546274 𝑌0 2 (𝑥, 𝑦, 𝑧)≥ 0.446031 𝑌1 2 (𝑥, 𝑦 …
Segment tracing using local Lipschitz bounds
Abstract We introduce Segment Tracing, a new algorithm that accelerates the classical
Sphere Tracing method for computing the intersection between a ray and an implicit surface …
Sphere Tracing method for computing the intersection between a ray and an implicit surface …
Efficient antialiased rendering of 3-D linear fractals
JC Hart, TA DeFanti - Proceedings of the 18th annual conference on …, 1991 - dl.acm.org
Object instancing is the efficient method of representing an hierarchical object with a
directed graph instead of a tree. If this graph contains a cycle then the object it represents is …
directed graph instead of a tree. If this graph contains a cycle then the object it represents is …
[PDF][PDF] Voxels as a computational representation of geometry
A Kaufman - The computational representation of geometry …, 1994 - Citeseer
Voxels as a Computational Representation of Geometry Page 1 Voxels as a Computational
Representation of Geometry Arie E. Kaufman Computer Science Department State University …
Representation of Geometry Arie E. Kaufman Computer Science Department State University …
[PDF][PDF] Accelerating Sphere Tracing.
This paper presents two performance improvements on sphere tracing. First, a sphere
tracing variant designed to take optimal step sizes near planar surfaces is proposed. We …
tracing variant designed to take optimal step sizes near planar surfaces is proposed. We …