Garment3DGen: 3D Garment Stylization and Texture Generation

N Sarafianos, T Stuyck, X **ang, Y Li, J Popovic… - arxiv preprint arxiv …, 2024 - arxiv.org
We introduce Garment3DGen a new method to synthesize 3D garment assets from a base
mesh given a single input image as guidance. Our proposed approach allows users to …

COSMU: Complete 3D human shape from monocular unconstrained images

M Pesavento, M Volino, A Hilton - European Conference on Computer …, 2024 - Springer
We present a novel framework to reconstruct complete 3D human shapes from a given
target image by leveraging monocular unconstrained images. The objective of this work is to …

Gaussian Surfel Splatting for Live Human Performance Capture

Z Dong, K Xu, Y Gao, H Bao, W Xu… - ACM Transactions on …, 2024 - dl.acm.org
High-quality real-time rendering using user-affordable capture rigs is an essential property
of human performance capture systems for real-world applications. However, state-of-the-art …

Combining Neural Fields and Deformation Models for Non-Rigid 3D Motion Reconstruction from Partial Data

A Merrouche, S Wuhrer, E Boyer - arxiv preprint arxiv:2412.08511, 2024 - arxiv.org
We introduce a novel, data-driven approach for reconstructing temporally coherent 3D
motion from unstructured and potentially partial observations of non-rigidly deforming …

VR-Recon: Visual Refiner for Fine-Grained Human Reconstruction

H **e, Z Zhu, X Zhang - 2024 IEEE 4th International …, 2024 - ieeexplore.ieee.org
To reconstruct 3D human figures with fine-grained details from sparse views, this paper
proposes a novel framework called VR-Recon, which is based on a viewpoint refiner. In this …