The metaverse: Survey, trends, novel pipeline ecosystem & future directions

H Sami, A Hammoud, M Arafeh… - … Surveys & Tutorials, 2024 - ieeexplore.ieee.org
The Metaverse offers a second world beyond reality, where boundaries are non-existent,
and possibilities are endless through engagement and immersive experiences using the …

Study of augmented reality based manufacturing for further integration of quality control 4.0: A systematic literature review

PT Ho, JA Albajez, J Santolaria, JA Yagüe-Fabra - Applied Sciences, 2022 - mdpi.com
Augmented Reality (AR) has gradually become a mainstream technology enabling Industry
4.0 and its maturity has also grown over time. AR has been applied to support different …

Depth perception in augmented reality: The effects of display, shadow, and position

H Adams, J Stefanucci, S Creem-Regehr… - … IEEE conference on …, 2022 - ieeexplore.ieee.org
Although it is commonly accepted that depth perception in augmented reality (AR) displays
is distorted, we have yet to isolate which properties of AR affect people's ability to correctly …

Effects of field of view on egocentric distance perception in virtual reality

S Masnadi, K Pfeil, JVT Sera-Josef… - Proceedings of the 2022 …, 2022 - dl.acm.org
We performed a mixed-design study with 56 participants to compare the effect of horizontal
FOV (hfov) and vertical FOV (vfov) on egocentric distance perception in four different realistic …

Wearable augmented reality: research trends and future directions from three major venues

TTM Tran, S Brown, O Weidlich… - … on Visualization and …, 2023 - ieeexplore.ieee.org
Wearable Augmented Reality (AR) has attracted considerable attention in recent years, as
evidenced by the growing number of research publications and industry investments. With …

[PDF][PDF] Seeing the world through digital prisms: Psychological implications of passthrough video usage in mixed reality

JN Bailenson, B Beams, J Brown, C DeVeaux, E Han… - 2024 - assets.pubpub.org
Millions of people will soon be spending hours each day relying on cameras and screens to
show them the surrounding world. Apple, Meta, and other companies are mass-producing …

PhoneInVR: An Evaluation of Spatial Anchoring and Interaction Techniques for Smartphone Usage in Virtual Reality

F Zhu, M Sousa, L Sidenmark, T Grossman - Proceedings of the CHI …, 2024 - dl.acm.org
When users wear a virtual reality (VR) headset, they lose access to their smartphone and
accompanying apps. Past work has proposed smartphones as enhanced VR controllers, but …

Field of view effect on distance perception in virtual reality

S Masnadi, KP Pfeil, JVT Sera-Josef… - 2021 ieee conference …, 2021 - ieeexplore.ieee.org
Recent state-of-the-art Virtual Reality (VR) Head-Mounted Displays (HMD) provide wide
Field of Views (FoV) which were not possible in the past. Due to this development, HMD …

Color-to-depth map**s as depth cues in virtual reality

Z Li, Y Cui, T Zhou, Y Jiang, Y Wang, Y Yan… - Proceedings of the 35th …, 2022 - dl.acm.org
Despite significant improvements to Virtual Reality (VR) technologies, most VR displays are
fixed focus and depth perception is still a key issue that limits the user experience and the …

A design space for single-user cross-reality applications

N Wang, F Maurer - Proceedings of the 2022 international conference on …, 2022 - dl.acm.org
Cross-reality (CR) applications allow users to utilize tools for problem solving that reside on
different points of the Milgram reality-virtuality spectrum. Design guidelines for such …