[HTML][HTML] Computational thinking in early childhood education: The impact of programming a tangible robot on develo** debugging knowledge

A Misirli, V Komis - Early Childhood Research Quarterly, 2023 - Elsevier
The present study investigates the debugging process of 526 children in preschool (4–6
aged) when programming a tangible robot. When a child is involved in programming, it is …

Children's Debugging Processes and Strategies with a Simulated Robot: A Case Study

D Nikolos, A Misirli, V Komis - Educational Robotics International …, 2021 - Springer
A new simulated robot environment that focuses on the debugging process is used in this
study. The environment provides debugging features such as fast execution of commands …

[PDF][PDF] Robotics Learning at Elementary School: Constructing Abstractions Using Multiple Instruments

S Nogry, M Spach - Frontiers in Education Technology, 2022 - researchgate.net
This paper explores the robotics learning process at elementary school using a sociocultural
approach. Its focus is on the activity of students aged 6-8 years during robotics learning …

Transferring experiences in logo-like environment in computational thinking game design

A Misirli, D Nikolos, V Komis - ICERI2020 Proceedings, 2020 - library.iated.org
A great deal of Computational Thinking is operationalised through computer programming-
code literacy (Jacob & Warschauer, 2018). Literacy originally refers to the teaching and …