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[HTML][HTML] Computational thinking in early childhood education: The impact of programming a tangible robot on develo** debugging knowledge
The present study investigates the debugging process of 526 children in preschool (4–6
aged) when programming a tangible robot. When a child is involved in programming, it is …
aged) when programming a tangible robot. When a child is involved in programming, it is …
Children's Debugging Processes and Strategies with a Simulated Robot: A Case Study
A new simulated robot environment that focuses on the debugging process is used in this
study. The environment provides debugging features such as fast execution of commands …
study. The environment provides debugging features such as fast execution of commands …
[PDF][PDF] Robotics Learning at Elementary School: Constructing Abstractions Using Multiple Instruments
S Nogry, M Spach - Frontiers in Education Technology, 2022 - researchgate.net
This paper explores the robotics learning process at elementary school using a sociocultural
approach. Its focus is on the activity of students aged 6-8 years during robotics learning …
approach. Its focus is on the activity of students aged 6-8 years during robotics learning …
Transferring experiences in logo-like environment in computational thinking game design
A great deal of Computational Thinking is operationalised through computer programming-
code literacy (Jacob & Warschauer, 2018). Literacy originally refers to the teaching and …
code literacy (Jacob & Warschauer, 2018). Literacy originally refers to the teaching and …