Games as strong concepts for city-making
Cities are becoming increasingly complex, both in terms of their social and cultural context,
and in the technological solutions that are necessary to make them function. In parallel, we …
and in the technological solutions that are necessary to make them function. In parallel, we …
UrbanixD: From ethnography to speculative design fictions for the hybrid city
This paper presents research in the field of Urban Interaction Design which seeks to
understand how people's personal, emotional relationships with urban places could …
understand how people's personal, emotional relationships with urban places could …
Mobile methods
M Kusenbach - Handbook of qualitative research in education, 2020 - elgaronline.com
Having emerged less than twenty years ago, research based on mobile methods is a young
and develo** form of inquiry. While there are many examples of scholars using, in effect …
and develo** form of inquiry. While there are many examples of scholars using, in effect …
A survey of the trajectories conceptual framework: Investigating theory use in HCI
We present a case study of how Human-Computer Interaction (HCI) theory is reused within
the field. We analyze the HCI literature in order to reveal the impact of one particular theory …
the field. We analyze the HCI literature in order to reveal the impact of one particular theory …
Hawker centres: A social space approach to promoting community wellbeing
This article sets out to examine how the use of social spaces, namely hawker centres, has
contributed to community wellbeing during the Covid-19 pandemic. Using an extensive …
contributed to community wellbeing during the Covid-19 pandemic. Using an extensive …
[PDF][PDF] Towards collective ways of knowing in the Anthropocene: Walking-with multiple others
“I sat down one spring day to write about walking and stood up again, because a desk is no
place to think on the large scale.” Rebecca Solnit in Wanderlust: A History of Walking (2000 …
place to think on the large scale.” Rebecca Solnit in Wanderlust: A History of Walking (2000 …
Walking and Talking: Place-based Data Collection and Map** for Participatory Design with Communities
This paper explores the value of a participant-led walking method, during which matters of
place in urban or rural contexts are explored. While walking, a diverse dataset is collected …
place in urban or rural contexts are explored. While walking, a diverse dataset is collected …
Placemaking for urban sustainability: designing a gamified app for long-term, pro-environmental participation
I Paraschivoiu, T Layer-Wagner - Extended abstracts of the 2021 annual …, 2021 - dl.acm.org
Engaging with urban sustainability requires not only changes in individual behavior, but also
a collaborative process of decision making together with local constituents. In this paper, we …
a collaborative process of decision making together with local constituents. In this paper, we …
Walking, talking, playing: Children with disabilities' outdoor play in French mainstream schools
C Orain, T Morgenthaler, C Schulze - Scandinavian Journal of …, 2025 - Taylor & Francis
Background Children's right to play remains underexplored in French mainstream schools.
France's inclusive education policies aim to include children with disabilities in mainstream …
France's inclusive education policies aim to include children with disabilities in mainstream …
Embedded AR storytelling supports active indexing at historical places
Embedded interfaces support active indexing, the process of making sense of the
experienced. While this supports the creation of meaningful relationships, findings are …
experienced. While this supports the creation of meaningful relationships, findings are …