An example-based approach for facial expression cloning
In this paper, we present a novel example-based approach for cloning facial expressions of
a source model to a target model while reflecting the characteristic features of the target …
a source model to a target model while reflecting the characteristic features of the target …
[PDF][PDF] Computer facial animation: A review
Computer facial animation is not a new endeavour as it had been introduced since 1970s.
However, animating human face still presents interesting challenges because of its …
However, animating human face still presents interesting challenges because of its …
Mood swings: expressive speech animation
Motion capture-based facial animation has recently gained popularity in many applications,
such as movies, video games, and human-computer interface designs. With the use of …
such as movies, video games, and human-computer interface designs. With the use of …
Performance‐driven muscle‐based facial animation
B Choe, H Lee, HS Ko - The Journal of Visualization and …, 2001 - Wiley Online Library
We describe a system to synthesize facial expressions by editing captured performances.
For this purpose, we use the actuation of expression muscles to control facial expressions …
For this purpose, we use the actuation of expression muscles to control facial expressions …
Analysis and synthesis of facial expressions with hand-generated muscle actuation basis
B Choe, HS Ko - ACM SIGGRAPH 2006 Courses, 2006 - dl.acm.org
We present a performance-driven facial animation system for analyzing captured
expressions to find muscle actuation and synthesizing expressions with the actuation …
expressions to find muscle actuation and synthesizing expressions with the actuation …
Bilinear kernel reduced rank regression for facial expression synthesis
In the last few years, Facial Expression Synthesis (FES) has been a flourishing area of
research driven by applications in character animation, computer games, and human …
research driven by applications in character animation, computer games, and human …
Accurate visible speech synthesis based on concatenating variable length motion capture data
We present a novel approach to synthesizing accurate visible speech based on searching
and concatenating optimal variable-length units in a large corpus of motion capture data …
and concatenating optimal variable-length units in a large corpus of motion capture data …
Inverse kinematics for motion-capture characters
D Epps, N Reid - US Patent 8,334,872, 2012 - Google Patents
(58) Field of Classification Search 345/420 placement, wherein the first displacement group
is deter mined from displacements between the first object model Surface and a second …
is deter mined from displacements between the first object model Surface and a second …
Re-ranking of web image search results using a graph algorithm
We propose a method to improve the results of image search engines on the Internet to
satisfy users who desire to see relevant images in the first few pages. The method re-ranks …
satisfy users who desire to see relevant images in the first few pages. The method re-ranks …
Automatic face cloning and animation using real-time facial feature tracking and speech acquisition
T Goto, S Kshirsagar… - IEEE Signal Processing …, 2001 - ieeexplore.ieee.org
We describe the components of the system used for real-time facial communication using a
cloned head. We begin with describing the automatic face cloning using two orthogonal …
cloned head. We begin with describing the automatic face cloning using two orthogonal …