Deep learning-based human pose estimation: A survey
Human pose estimation aims to locate the human body parts and build human body
representation (eg, body skeleton) from input data such as images and videos. It has drawn …
representation (eg, body skeleton) from input data such as images and videos. It has drawn …
Generative adversarial networks for face generation: A survey
Recently, generative adversarial networks (GANs) have progressed enormously, which
makes them able to learn complex data distributions in particular faces. More and more …
makes them able to learn complex data distributions in particular faces. More and more …
Econ: Explicit clothed humans optimized via normal integration
The combination of deep learning, artist-curated scans, and Implicit Functions (IF), is
enabling the creation of detailed, clothed, 3D humans from images. However, existing …
enabling the creation of detailed, clothed, 3D humans from images. However, existing …
Bedlam: A synthetic dataset of bodies exhibiting detailed lifelike animated motion
We show, for the first time, that neural networks trained only on synthetic data achieve state-
of-the-art accuracy on the problem of 3D human pose and shape (HPS) estimation from real …
of-the-art accuracy on the problem of 3D human pose and shape (HPS) estimation from real …
Cliff: Carrying location information in full frames into human pose and shape estimation
Top-down methods dominate the field of 3D human pose and shape estimation, because
they are decoupled from human detection and allow researchers to focus on the core …
they are decoupled from human detection and allow researchers to focus on the core …
Generating holistic 3d human motion from speech
This work addresses the problem of generating 3D holistic body motions from human
speech. Given a speech recording, we synthesize sequences of 3D body poses, hand …
speech. Given a speech recording, we synthesize sequences of 3D body poses, hand …
Icon: Implicit clothed humans obtained from normals
Current methods for learning realistic and animatable 3D clothed avatars need either posed
3D scans or 2D images with carefully controlled user poses. In contrast, our goal is to learn …
3D scans or 2D images with carefully controlled user poses. In contrast, our goal is to learn …
Action-conditioned 3d human motion synthesis with transformer vae
We tackle the problem of action-conditioned generation of realistic and diverse human
motion sequences. In contrast to methods that complete, or extend, motion sequences, this …
motion sequences. In contrast to methods that complete, or extend, motion sequences, this …
3D human pose estimation via intuitive physics
Estimating 3D humans from images often produces implausible bodies that lean, float, or
penetrate the floor. Such methods ignore the fact that bodies are typically supported by the …
penetrate the floor. Such methods ignore the fact that bodies are typically supported by the …
Animatable neural radiance fields for modeling dynamic human bodies
This paper addresses the challenge of reconstructing an animatable human model from a
multi-view video. Some recent works have proposed to decompose a non-rigidly deforming …
multi-view video. Some recent works have proposed to decompose a non-rigidly deforming …