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Deep learning-based human pose estimation: A survey
Human pose estimation aims to locate the human body parts and build human body
representation (eg, body skeleton) from input data such as images and videos. It has drawn …
representation (eg, body skeleton) from input data such as images and videos. It has drawn …
Generative adversarial networks for face generation: A survey
Recently, generative adversarial networks (GANs) have progressed enormously, which
makes them able to learn complex data distributions in particular faces. More and more …
makes them able to learn complex data distributions in particular faces. More and more …
Bedlam: A synthetic dataset of bodies exhibiting detailed lifelike animated motion
We show, for the first time, that neural networks trained only on synthetic data achieve state-
of-the-art accuracy on the problem of 3D human pose and shape (HPS) estimation from real …
of-the-art accuracy on the problem of 3D human pose and shape (HPS) estimation from real …
Econ: Explicit clothed humans optimized via normal integration
The combination of deep learning, artist-curated scans, and Implicit Functions (IF), is
enabling the creation of detailed, clothed, 3D humans from images. However, existing …
enabling the creation of detailed, clothed, 3D humans from images. However, existing …
3dgs-avatar: Animatable avatars via deformable 3d gaussian splatting
We introduce an approach that creates animatable human avatars from monocular videos
using 3D Gaussian Splatting (3DGS). Existing methods based on neural radiance fields …
using 3D Gaussian Splatting (3DGS). Existing methods based on neural radiance fields …
Cliff: Carrying location information in full frames into human pose and shape estimation
Top-down methods dominate the field of 3D human pose and shape estimation, because
they are decoupled from human detection and allow researchers to focus on the core …
they are decoupled from human detection and allow researchers to focus on the core …
Generating holistic 3d human motion from speech
This work addresses the problem of generating 3D holistic body motions from human
speech. Given a speech recording, we synthesize sequences of 3D body poses, hand …
speech. Given a speech recording, we synthesize sequences of 3D body poses, hand …
Wham: Reconstructing world-grounded humans with accurate 3d motion
The estimation of 3D human motion from video has progressed rapidly but current methods
still have several key limitations. First most methods estimate the human in camera …
still have several key limitations. First most methods estimate the human in camera …
Decoupling human and camera motion from videos in the wild
We propose a method to reconstruct global human trajectories from videos in the wild. Our
optimization method decouples the camera and human motion, which allows us to place …
optimization method decouples the camera and human motion, which allows us to place …
Dreamhuman: Animatable 3d avatars from text
Abstract We present\emph {DreamHuman}, a method to generate realistic animatable 3D
human avatar models entirely from textual descriptions. Recent text-to-3D methods have …
human avatar models entirely from textual descriptions. Recent text-to-3D methods have …