Deep learning-based human pose estimation: A survey

C Zheng, W Wu, C Chen, T Yang, S Zhu, J Shen… - ACM Computing …, 2023 - dl.acm.org
Human pose estimation aims to locate the human body parts and build human body
representation (eg, body skeleton) from input data such as images and videos. It has drawn …

Generative adversarial networks for face generation: A survey

A Kammoun, R Slama, H Tabia, T Ouni… - ACM Computing …, 2022 - dl.acm.org
Recently, generative adversarial networks (GANs) have progressed enormously, which
makes them able to learn complex data distributions in particular faces. More and more …

Bedlam: A synthetic dataset of bodies exhibiting detailed lifelike animated motion

MJ Black, P Patel, J Tesch… - Proceedings of the IEEE …, 2023 - openaccess.thecvf.com
We show, for the first time, that neural networks trained only on synthetic data achieve state-
of-the-art accuracy on the problem of 3D human pose and shape (HPS) estimation from real …

Econ: Explicit clothed humans optimized via normal integration

Y **u, J Yang, X Cao, D Tzionas… - Proceedings of the …, 2023 - openaccess.thecvf.com
The combination of deep learning, artist-curated scans, and Implicit Functions (IF), is
enabling the creation of detailed, clothed, 3D humans from images. However, existing …

3dgs-avatar: Animatable avatars via deformable 3d gaussian splatting

Z Qian, S Wang, M Mihajlovic… - Proceedings of the …, 2024 - openaccess.thecvf.com
We introduce an approach that creates animatable human avatars from monocular videos
using 3D Gaussian Splatting (3DGS). Existing methods based on neural radiance fields …

Cliff: Carrying location information in full frames into human pose and shape estimation

Z Li, J Liu, Z Zhang, S Xu, Y Yan - European Conference on Computer …, 2022 - Springer
Top-down methods dominate the field of 3D human pose and shape estimation, because
they are decoupled from human detection and allow researchers to focus on the core …

Generating holistic 3d human motion from speech

H Yi, H Liang, Y Liu, Q Cao, Y Wen… - Proceedings of the …, 2023 - openaccess.thecvf.com
This work addresses the problem of generating 3D holistic body motions from human
speech. Given a speech recording, we synthesize sequences of 3D body poses, hand …

Wham: Reconstructing world-grounded humans with accurate 3d motion

S Shin, J Kim, E Halilaj… - Proceedings of the IEEE …, 2024 - openaccess.thecvf.com
The estimation of 3D human motion from video has progressed rapidly but current methods
still have several key limitations. First most methods estimate the human in camera …

Decoupling human and camera motion from videos in the wild

V Ye, G Pavlakos, J Malik… - Proceedings of the …, 2023 - openaccess.thecvf.com
We propose a method to reconstruct global human trajectories from videos in the wild. Our
optimization method decouples the camera and human motion, which allows us to place …

Dreamhuman: Animatable 3d avatars from text

N Kolotouros, T Alldieck, A Zanfir… - Advances in …, 2023 - proceedings.neurips.cc
Abstract We present\emph {DreamHuman}, a method to generate realistic animatable 3D
human avatar models entirely from textual descriptions. Recent text-to-3D methods have …